b1db5ef488
Redo Network Frontend.
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Rather than having a single Stream to handle ALL data, seperate into multiple streams:
- Ping Stream, for seperate PINGS
- Register Stream, only used till the client is registered, then no longer used!
- General Stream, used for msg that can occur always
- NotInGame Stream, used for everything NOT ingame, e.g. Character Screen
- InGame Stream, used for all GAME data, players, terrain, entities, etc...
This version does compile, and gets the client registered (with auth too) but doesnt get to the char screen yet.
This fixes also the ignoring messages problem we had, as we are not sending data to the register stream!
This fixes also the problem that the server had to sleep for the Stream Creation, as the Server is now creating the streams and client has to sleep.
2020-10-11 22:49:14 +02:00
8bd1f763e0
Merge branch 'hotfix-loottables' into 'master'
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Hotfix loottables
See merge request veloren/veloren!1431
2020-10-11 16:25:35 +00:00
e1a77d040d
loot table adjustments
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- decrease blue glider drop rate
- decrease cloth scaprs drop rate from villagers
- add crafting mats to crates instead
2020-10-11 16:25:35 +00:00
bff5dea16e
Merge branch 'imbris/migrate-singleplayer-save-location' into 'master'
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Migrate singleplayer saves folder to the new location if they have not already been generated
See merge request veloren/veloren!1430
2020-10-11 02:05:49 +00:00
b9b84d2890
Migrate singleplayer save folders to the new location if they have not already been generated
2020-10-10 20:25:32 -04:00
0e4b31fb63
Merge branch 'imbris/random-fixes2' into 'master'
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Random fixes 2.0
Closes #774 and #711
See merge request veloren/veloren!1396
2020-10-10 19:46:39 +00:00
fa45edb541
Fix clippy, minor fmt, add TODO comments
2020-10-10 03:01:30 -04:00
39f78e9116
Remove saves dir env var and setting from server settings and just always use saves as the dir name
2020-10-10 02:15:54 -04:00
71251ca6a6
Change admins from Vec<String> into Hashset<Uuid>, add commands to server-cli-bin for adding and removing admins
2020-10-10 02:10:32 -04:00
ca2bf937e6
Apply saves dir override when loading settings, change whitelist to a HashSet, let admins login even if they are not on the whitelist to reflect the comments in login code
2020-10-10 02:10:32 -04:00
83fb26c4f9
Group editable server settings into one struct that is stored in the ecs, don't expose DataDir, use Uuid in the whitelist instead of usernames, replace Banlist record tuple with new type with named fields, remove commented code
2020-10-10 02:10:32 -04:00
a3ee5a4006
Rename model_col -> highligh_col to better reflect its usage
2020-10-10 02:10:32 -04:00
fb2cf1a292
Fix clippy warnings
2020-10-10 02:10:32 -04:00
522880a0ab
Update CI and docker files to work with changes to data folder structure
2020-10-10 02:10:32 -04:00
308cca0dc9
Put server-cli specific settings in their own structure, serde_derive -> serde
2020-10-10 02:10:32 -04:00
7c14a3f4a4
New userdata folder that holds voxygen settings and logs and server saves and settings, split up server settings file into parts that are persisted back to their files and parts that are read-only, misc fixes
2020-10-10 02:10:32 -04:00
26d59a62fc
Downgrade debug -> trace in persistence code
2020-10-10 02:10:32 -04:00
66d2d636ee
Add server-cli option to disable auth
2020-10-10 02:10:32 -04:00
873ea1ec46
Make basic server-cli mode default to not reading input and add interactive option
2020-10-10 02:10:31 -04:00
ef74d395a6
Improve figure and sprite highlighting
2020-10-10 02:10:31 -04:00
6c43a7cdc5
Change projectiles to not be pushed back by collisions, moved group check into projectile system from physics system
2020-10-10 02:10:31 -04:00
65f16ba4c1
Merge branch 'pfau/microscopic-fixes' into 'master'
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Lanterns, Gliders, Quality Stat
See merge request veloren/veloren!1400
2020-10-07 02:23:20 +00:00
2b800a2b63
make clippy happy
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Delete glider.ron
2020-10-07 02:23:20 +00:00
613b3b103f
Merge branch 'undefined' into 'master'
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Correction of errors
See merge request veloren/veloren!1421
2020-10-05 22:54:49 +00:00
155e14a4bd
Merge branch 'xvar/sigint-graceful-shutdown' into 'master'
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Implemented graceful shutdown and fixed various TUI bugs
See merge request veloren/veloren!1423
2020-10-04 21:32:26 +00:00
51459c0733
Implemented graceful shutdown on SIGUSR1 signal. Added shutdown <seconds> TUI command. Added abortshutdown TUI command. Fixed a bug in TUI that caused a panic on quit in basic mode on windows.
2020-10-04 21:24:45 +01:00
8402f98261
Merge branch 'sam/sceptre-loot-fix' into 'master'
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Loot table fix
See merge request veloren/veloren!1422
2020-10-04 14:54:35 +00:00
e501235265
Loot table fix
2020-10-04 08:52:19 -05:00
90e795fd9f
I have corrected many errors in Spanish grammar and dialect in Latin America
2020-10-04 06:41:35 +00:00
33be0a0e9f
Merge branch 'mdroogle/interaction_hint' into 'master'
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Add interaction hint #615
See merge request veloren/veloren!1394
2020-10-01 09:31:54 +00:00
a2daad8c76
Merge branch 'sam/sceptre-overhaul' into 'master'
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Sceptre Rework
Closes #760
See merge request veloren/veloren!1345
2020-09-30 03:05:14 +00:00
47abf49751
Addressed comments
2020-09-29 20:48:23 -05:00
207586cfab
Beam particles fixed/tweaked.
2020-09-29 19:48:17 -05:00
5f889773b5
Addressed comments
2020-09-29 19:48:17 -05:00
51141b2c1a
Changelog line, final balance tweaks.
2020-09-29 19:48:16 -05:00
0b80257aa3
Add migration
2020-09-29 19:48:15 -05:00
56d2afc0dc
Added keyframe support to basic beam state. Addressed some comments.
2020-09-29 19:48:15 -05:00
a8f31cbe6f
Beam tick rate now more responsive when aiming.
2020-09-29 19:48:14 -05:00
506ad1e80e
Improvements to beam collision.
2020-09-29 19:48:14 -05:00
ffe456c703
Fixed what broke after rebasing.
2020-09-29 19:48:13 -05:00
37fcfb8b6f
Created manifest for database to filepath for items.
2020-09-29 19:48:12 -05:00
3d6c26a3c7
Fully separated sceptres from staves.
2020-09-29 19:48:12 -05:00
3e2e06f2f8
Projectile effects are now drained, so that the same projectile can't trigger it's effects on multiple enemies.
2020-09-29 19:48:11 -05:00
67eafdabd0
Separated out energy cost for healing so it's not based off of the energy regen from dealing damage.
2020-09-29 19:48:11 -05:00
3734fafcd8
doubled energy consumption for M1 healing
2020-09-29 19:48:10 -05:00
2a884df8de
fix SCT decimals not being absolutes
2020-09-29 19:48:10 -05:00
5bd6f0e26f
Addressed feedback in sceptre branch
2020-09-29 19:48:09 -05:00
de45784596
Addressed round of testing feedback.
2020-09-29 19:48:09 -05:00
18c2b850d3
Added healing healthsource logic to beam system.
2020-09-29 19:48:08 -05:00
13d9b814ab
separate sceptres from staffs, show values below 1.0 as decimals in the SCT, add starting sceptre
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remove firebolt from starting sceptre
2020-09-29 19:48:07 -05:00