Joshua Barretto
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e9110f27f2
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Merge branch 'zesterer/fix-entity-despawning' into 'master'
Allow entities to despawn without a home chunk
See merge request veloren/veloren!1544
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2020-11-23 16:14:13 +00:00 |
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Joshua Barretto
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dfeae0f6fc
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Allow entities to despawn without a home chunk
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2020-11-23 15:16:07 +00:00 |
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Joshua Barretto
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97b9c32110
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Merge branch 'knarkzel/fix-npc-spawn' into 'master'
Fix bug that caused campfires and other stuff to duplicate
See merge request veloren/veloren!1543
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2020-11-22 21:03:06 +00:00 |
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Odd-Harald Lillestø Myhren
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23e213cd4a
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Fix bug that caused campfires and other stuff to duplicate
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2020-11-22 21:03:06 +00:00 |
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Imbris
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1cb57dda8a
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Merge branch 'imbris/spiff-up' into 'master'
Fix some things
See merge request veloren/veloren!1541
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2020-11-22 20:49:20 +00:00 |
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Imbris
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4f622b122e
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Attempt to fix ui bug with changing screens causing inventory slots and such to disappear, presumably due to dpi differences
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2020-11-22 14:22:39 -05:00 |
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Imbris
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1df4e8098b
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Move tracy frame markers to proper locations, add a few spans
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2020-11-22 14:22:39 -05:00 |
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Imbris
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d3f766aa3f
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Log errors occuring when client keeps retrying connection to the server
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2020-11-22 03:54:19 -05:00 |
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Imbris
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94ff6e6596
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Remove accidental leftover dbg
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2020-11-22 02:58:44 -05:00 |
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Snowram
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df5ae483df
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Merge branch 'zesterer/better-npc-spawning' into 'master'
Initial NPC region spawning work
See merge request veloren/veloren!1418
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2020-11-21 15:54:50 +00:00 |
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Monty Marz
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a2d3d167fd
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Conversion to struct to please clippy
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2020-11-21 15:42:43 +01:00 |
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Snowram
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6f57aa890e
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Refines spawn values, add gradients to debug_column
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2020-11-21 14:33:35 +01:00 |
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Snowram
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7bb37bc0c3
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Make /debug_column pick current location as default
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2020-11-21 14:33:34 +01:00 |
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Snowram
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782c1e759d
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Added remaining creature spawns
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2020-11-21 14:33:33 +01:00 |
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Joshua Barretto
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7c3f77868e
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Added more creature spawns
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2020-11-21 14:33:32 +01:00 |
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Joshua Barretto
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0ce3e19297
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Don't despawn entities so eagerly
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2020-11-21 14:33:31 +01:00 |
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Joshua Barretto
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972bc8e5e2
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Random orientation for spawned NPCs
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2020-11-21 14:33:31 +01:00 |
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Joshua Barretto
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f74dfbb9b6
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Initial NPC region spawning work
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2020-11-21 14:33:30 +01:00 |
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Imbris
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62be9ec225
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Merge branch 'ubruntu/system-independent-itempaths' into 'master'
Ubruntu/system independent itempaths
See merge request veloren/veloren!1538
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2020-11-21 04:08:12 +00:00 |
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ubruntu
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b0aa0574a1
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Ubruntu/system independent itempaths
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2020-11-21 04:08:11 +00:00 |
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Imbris
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dcdfde18dc
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Merge branch 'imbris/fix-apple-bug' into 'master'
Fix issues with not being able to grab highlighted apples by unifying distance checking
Closes #820
See merge request veloren/veloren!1532
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2020-11-21 02:55:09 +00:00 |
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Imbris
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925a7af09c
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Rename pos fields of Cube and Cylinder for enhanced clarity and added a few tests to the find_dist module
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2020-11-20 20:51:44 -05:00 |
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Samuel Keiffer
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fa75636f9e
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Merge branch 'sam/interrupting-rolls' into 'master'
Rolling can now interrupt any attack.
See merge request veloren/veloren!1537
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2020-11-20 18:37:44 +00:00 |
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Monty Marz
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ba72a0b877
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Merge branch 'disable-camera-turning-in-char-selection-until-the-world-is-ready-for-it-' into 'master'
Disable cam rotation in char selection until we have generated world in the background
See merge request veloren/veloren!1536
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2020-11-20 18:11:46 +00:00 |
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Sam
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62c5233b09
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Swapped bool values, only_roll changed to attack_interrupts.
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2020-11-20 11:54:56 -06:00 |
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Sam
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aa13610cf1
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Fixed audio test, added changelog line.
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2020-11-20 11:50:01 -06:00 |
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Sam
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abc1dd9997
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Rolling can now interrupt any attack.
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2020-11-20 11:30:48 -06:00 |
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Monty Marz
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46f33cdc64
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Update simple.rs
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2020-11-20 17:56:26 +01:00 |
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Joshua Barretto
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7c1b7d1fb0
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Merge branch 'Awkor/rotate-camera-character-selection' into 'master'
Implement #334 - Enable camera rotation in character selection screen
Closes #334
See merge request veloren/veloren!1377
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2020-11-20 16:32:39 +00:00 |
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Joshua Barretto
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121254f317
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Merge branch 'knarkzel/add-norwegian' into 'master'
RE: Add Norwegian language
See merge request veloren/veloren!1535
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2020-11-20 15:50:20 +00:00 |
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Knarkzel
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b2c298a64d
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added norwegian
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2020-11-20 16:49:32 +01:00 |
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Marcel
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f698719e1f
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Merge branch 'james/audio-fix' into 'master'
Fix audio disabling
See merge request veloren/veloren!1534
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2020-11-20 00:39:39 +00:00 |
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jiminycrick
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b669b8d82e
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Fix audio disabling
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2020-11-19 10:46:31 -08:00 |
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Justin Shipsey
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699f0d9af7
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Merge branch 'snowram/new-npcs' into 'master'
Adds new npcs
See merge request veloren/veloren!1496
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2020-11-19 06:04:42 +00:00 |
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jiminycrick
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159b725220
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Switched out wind sfx
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2020-11-18 17:07:40 -08:00 |
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Snowram
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c53aff7ba7
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Improves bipedlarge and theropod anims, balance tweaks
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2020-11-19 00:56:50 +01:00 |
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Snowram
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e561172c49
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Makes mindflayers spawn in dungeons
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2020-11-19 00:53:21 +01:00 |
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Snowram
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377eac27a9
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Adds 3 new npcs
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2020-11-19 00:53:17 +01:00 |
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Snowram
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10577e7e90
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Adds 2 new npcs, some models tweaks
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2020-11-19 00:53:13 +01:00 |
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Snowram
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ab63e4cd0c
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Adds mindflayer npc
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2020-11-19 00:53:09 +01:00 |
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Snowram
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14f6f9165f
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Adds new animals
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2020-11-19 00:53:02 +01:00 |
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Joshua Barretto
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8bb140e998
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Merge branch 'james/biome-specific-music' into 'master'
Biome/site specific music and ambient sfx
See merge request veloren/veloren!1488
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2020-11-18 22:53:33 +00:00 |
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jiminycrick
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969c6f005c
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Address comment
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2020-11-18 13:31:13 -08:00 |
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jiminycrick
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f0eb58d88d
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Addressed comments and fixed pipeline
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2020-11-18 13:31:13 -08:00 |
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jiminycrick
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080bd7c679
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Fully move sfx away from ECS event bus
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2020-11-18 13:31:13 -08:00 |
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jiminycrick
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41d3322fb2
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Initial work to move combat sfx to outcomes
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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9c2f8100a3
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Made level up sounds use outcomes instead of emitting an event
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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3f18fc8d02
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Moved functions to client out of audio and generalized non-positional ambient sfx
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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2ca7bde156
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Beginning to address comments
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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4745d01515
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Biome definition tweaks and more sfx
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2020-11-18 13:31:12 -08:00 |
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