Sam
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ec03bd7032
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Cleaving abilities
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2022-10-27 20:06:33 -04:00 |
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Sam
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2051d45d2f
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Offensive abilities
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2022-10-27 20:06:32 -04:00 |
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Sam
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c37925d1e2
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Changed logic for entering combo melee state depending on whether or not it was a stance
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2022-10-27 20:06:31 -04:00 |
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Sam
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014a8cce61
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Combo melee can now optionally not function as a stance
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2022-10-27 20:06:31 -04:00 |
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Sam
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66f9cf22fc
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Balanced abilities and insert ability id into animations.
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2022-10-27 20:06:30 -04:00 |
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Sam
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38094b6ba2
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Finisher melee
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2022-10-27 20:06:29 -04:00 |
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Sam
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057b1a4ad6
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Added capability for attacks to be interrupted by dodging or blocking
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2022-10-27 20:06:29 -04:00 |
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Sam
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c09e858cba
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Single target melee attacks now hit the closest target instead of a random target.
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2022-10-27 20:06:28 -04:00 |
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Sam
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1e0dfe003d
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Rolling can now only interrupt abilities when in buildup
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2022-10-27 20:06:28 -04:00 |
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Sam
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7b27b63122
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Melee attacks now only hit a single target by default
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2022-10-27 20:06:28 -04:00 |
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Sam
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af39287331
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Added support for abilities being cheaper if activated from the correct stance
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2022-10-27 20:06:27 -04:00 |
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Sam
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0ff06edcdc
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Combo melee skips recover if continuously striking. Combo animations consolidated to one file.
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2022-10-27 20:06:27 -04:00 |
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Sam
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17258975fc
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Combo melee 2 state
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2022-10-27 20:06:26 -04:00 |
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flo
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dc688bccb9
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fix_salamander_and_elbst
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2022-09-13 17:32:53 +00:00 |
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Joshua Yanovski
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aea4aca057
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Merge branch 'xmac94x/steal-sharps-clippy-improvements' into 'master'
Xmac94x/steal sharps clippy improvements
See merge request veloren/veloren!3612
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2022-09-11 19:56:35 +00:00 |
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flo
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e43608ce80
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add guitar & instrument sample edits
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2022-09-10 17:23:38 +00:00 |
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Joshua Yanovski
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986d104faa
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Update Rust toolchain.
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2022-09-08 15:43:53 -07:00 |
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flo
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e4a3671345
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Creature model updates
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2022-09-06 10:35:10 +00:00 |
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flo
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9339971032
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Music Instruments
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2022-08-28 18:48:18 +00:00 |
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flo
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e882e62c08
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seachapel
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2022-08-24 21:50:53 +00:00 |
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Sam
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28a4ce9be1
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Various tweaks
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2022-07-26 19:44:49 -04:00 |
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tygyh
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120ee6b6c0
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Fix typos
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2022-07-15 18:59:37 +02:00 |
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tygyh
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5e5698249b
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Remove unnecessarily qualified paths
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2022-07-15 14:49:46 +02:00 |
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socksonme
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202d558246
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Instance number generated inside projectile constructor, remove crit field
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2022-06-29 17:31:07 +03:00 |
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socksonme
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c0e78d869e
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Instance numbers are now based on the AttackDamage struct
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2022-06-29 17:30:53 +03:00 |
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Christof Petig
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a55cbbbf11
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move the character_state test to the systems crate (where the infrastructure is complete)
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2022-06-08 07:47:20 +02:00 |
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Christof Petig
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b702a27b28
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different incomplete unit test attempts [ci skip]
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2022-06-08 07:46:00 +02:00 |
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Christof Petig
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f8dd030643
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remove dead code, test skeleton
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2022-06-08 07:46:00 +02:00 |
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Christof Petig
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9c07f204a4
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introduce a fast path for the common case of already horizontal ori and small rotation changes
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2022-06-08 07:46:00 +02:00 |
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Sam
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5e57eabd11
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Code changes and msm
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2022-05-30 20:25:31 -04:00 |
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N A
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c09f070241
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Change animal species to have only one inventory slot
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2022-05-29 23:53:00 +00:00 |
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Christof Petig
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2bf8e1865f
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Skiing and ice skating
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2022-05-27 17:19:52 +00:00 |
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Joshua Barretto
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4eb781cdf7
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Fixed climbing
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2022-05-26 10:08:41 +01:00 |
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Joshua Barretto
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d18483756b
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Fixed frozen character when wall-run into water horizontally
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2022-05-22 19:37:52 +01:00 |
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Sam
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95c3fdffa1
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Addressed playtest feedback (no assets).
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2022-05-16 15:11:39 -04:00 |
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Sam
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64d07d02c4
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Changed item definition id to better handle modular items.
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2022-05-16 15:11:34 -04:00 |
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Sam
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08b7bb781f
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Changed Item to have ItemBase instead of ItemDef. NO ASSETS.
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2022-05-16 15:11:10 -04:00 |
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Sam
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5bacf526ad
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Began addressing initial review of modular weapons.
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2022-05-16 15:11:10 -04:00 |
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Sam
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6620c1dd1f
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Added HandsKind to automatically resolve handedness of modular weapons.
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2022-05-16 15:10:51 -04:00 |
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Samuel Keiffer
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7b1e7046df
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Merge branch 'fix_sneak_on_mount' into 'master'
Fixed being able to sneak on mount
See merge request veloren/veloren!3296
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2022-04-16 16:56:47 +00:00 |
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Plright
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cffa980f24
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Fixed being able to sneak on mount
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2022-04-16 16:56:47 +00:00 |
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Marcel Märtens
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64b9602760
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update further dependencies, including strum and get rid of old strum_macro
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2022-04-04 16:06:47 +02:00 |
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DaforLynx
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123fee2707
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Fix swim sfx, fix glider sfx, add glide sfx
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2022-03-13 05:44:07 +00:00 |
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jshipsey
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bf84cc75c2
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fix
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2022-02-16 06:13:01 -05:00 |
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Samuel Keiffer
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6c7c0eefae
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Merge branch 'gnarlings' into 'master'
Gnarlings
See merge request veloren/veloren!3194
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2022-02-15 00:22:37 +00:00 |
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unvariant
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9d98cd9e58
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Render item drops instead of placeholder textures
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2022-02-14 02:09:45 +00:00 |
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Sam
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0031aa6f5f
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Chieftain AI and attacks
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2022-02-10 14:58:35 -05:00 |
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Sam
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fcb0f8d8f0
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Wood golem attacks and ai
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2022-02-10 14:58:32 -05:00 |
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jshipsey
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7ae85aef50
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tweaks
|
2022-02-09 19:34:24 -05:00 |
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jshipsey
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6d34a6b544
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wallrunning
|
2022-02-09 19:34:23 -05:00 |
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