Monty Marz
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f5928dd7cc
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Configurable max fps
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2019-06-08 12:23:57 -04:00 |
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Cody
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ea544d4746
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Changes setting type to u32, enforces live in-game updates to setting.
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2019-06-08 12:23:57 -04:00 |
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Cody
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e7eb31908b
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Adds mouse sensitivity sliders that update settings file.
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2019-06-08 12:23:45 -04:00 |
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Forest Anderson
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e439c63138
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Merge branch 'timokoesters/fix-settings' into 'master'
Ungrab mouse when closing settings with X
See merge request veloren/veloren!219
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2019-06-07 20:28:17 +00:00 |
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timokoesters
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f1b9b1215c
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Ungrab mouse when closing settings with X
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2019-06-07 22:23:06 +02:00 |
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Joshua Barretto
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3b8df32991
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Merge branch 'midge/reduce-warnings' into 'master'
Reduce warnings
See merge request veloren/veloren!204
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2019-06-06 14:48:41 +00:00 |
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Cody
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68d3642b3a
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Removes most unused imports; changes some unused variables to underscores or provides a leading underscore; removes some unnecessary variables and mutable declarations; and performs other miscellaneous warning fixes.
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2019-06-06 14:48:41 +00:00 |
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Joshua Barretto
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310e0559fd
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Merge branch 'chonk-fixes' into 'master'
Optimised sub-terrain chonk storage, fixed hash chunk bug, altered terrain base
See merge request veloren/veloren!211
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2019-06-06 11:38:58 +00:00 |
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Joshua Barretto
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ff5a6b9bcb
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Lighting fix
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2019-06-06 12:25:06 +01:00 |
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Joshua Barretto
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1e0f90058b
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Smoothed fog VD opening
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2019-06-06 11:09:25 +01:00 |
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Joshua Barretto
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1feff6c5aa
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Added frustum culling for chunks
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2019-06-06 10:04:37 +01:00 |
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Joshua Barretto
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77a3b47bda
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Only draw chunks outside of fog boundary, reduce fog strength
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2019-06-06 08:13:58 +01:00 |
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Joshua Barretto
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d7d51e1810
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Made idx_for use idx_for_unchecked internally
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2019-06-06 07:42:59 +01:00 |
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Joshua Barretto
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5a3a88553a
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Comment cleanup
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2019-06-06 06:46:02 +01:00 |
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Joshua Barretto
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c991b840cc
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Fixed mountain generation limits chonk bug
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2019-06-05 22:38:43 +01:00 |
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Joshua Barretto
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dcbb51ea9b
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Fewer caves on mountains
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2019-06-05 21:40:47 +01:00 |
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Joshua Barretto
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888518bb5c
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Fixed caves again
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2019-06-05 21:33:06 +01:00 |
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Joshua Barretto
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3eea6c420f
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Upped cave frequency
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2019-06-05 21:07:36 +01:00 |
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Joshua Barretto
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851b60db25
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Changed debug flag in client
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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8602f2dd0b
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Made character the centre of the fog
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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5b55fe1be0
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Reduced tree density, shortened chunk load timeout
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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fa66095742
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Added dynamic fog growth
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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ca4a0e7bc1
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Added proper VD fog
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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672275633c
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Reduced threadpool threads to keep render thread smooth
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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bdc9a3c731
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Tweaked mountain base scale
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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a49e061c7b
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Added rocks
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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db5524a21a
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Deferred normal unpacking to the terrain fragment shader
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2019-06-05 20:52:51 +01:00 |
|
Joshua Barretto
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130cbca49a
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fmt
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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f3464b36b9
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Optimised sub-terrain chonk storage, fixed hash chunk bug, altered terrain base
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2019-06-05 20:52:51 +01:00 |
|
Joshua Barretto
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9c1ac23095
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Merge branch 'better-physics' into 'master'
FPS independent physics
See merge request veloren/veloren!168
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2019-06-05 19:51:18 +00:00 |
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Forest Anderson
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18f3fa26e3
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Merge branch 'midge/emergency-cherry-pick' into 'master'
Update cpal
See merge request veloren/veloren!213
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2019-06-05 17:31:17 +00:00 |
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Forest Anderson
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3df8113a5b
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Merge branch 'update-cpal' into 'better-physics'
Update cpal
See merge request veloren/veloren!212
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2019-06-05 17:17:58 +00:00 |
|
Louis Pearson
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f06fd808ba
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Update cpal
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2019-06-05 13:17:19 -04:00 |
|
Louis Pearson
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a4dc7d8058
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Update cpal
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2019-06-04 13:18:59 -06:00 |
|
Louis Pearson
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1a2de98ab6
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Integrate forces *after* velocity is applied
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2019-06-04 12:14:10 -06:00 |
|
Louis Pearson
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b1e502cea4
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Normalize move_dir only if the magnitude is greater than one
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2019-06-04 10:13:40 -06:00 |
|
Louis Pearson
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3038dff870
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Use constants and normalized move direction
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2019-06-04 10:09:34 -06:00 |
|
Louis Pearson
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bca56fcd53
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Add a function for integrating forces
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2019-06-04 09:42:31 -06:00 |
|
Louis Pearson
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409e79870c
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Adjust gliding speed
Former-commit-id: f2104422d1874e80f792bb97ded19ca976bbd4c1
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2019-06-04 07:57:12 -06:00 |
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Louis Pearson
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e4ea30e158
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Add CollisionShape, move friction calculations to phys
Former-commit-id: 3723a8f74bc2854aaa98357e2d0b51a1668d9030
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2019-06-04 07:57:12 -06:00 |
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Louis Pearson
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002207001c
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Remove z < 0 hack
Former-commit-id: e0e4ad6e806189cd67ac626685ce9ed1456222f0
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2019-06-04 07:55:49 -06:00 |
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Joshua Barretto
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dcf01eabb0
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Merge branch 'assets-bug-fix' into 'master'
Fixed bug in loading JSON assets
See merge request veloren/veloren!210
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2019-06-04 12:39:46 +00:00 |
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Ahmed Ihsan Tawfeeq
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5705c1572c
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Fixed bug in loading JSON assets
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2019-06-04 12:39:46 +00:00 |
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Forest Anderson
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7235e5fe7c
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Merge branch 'randomized-npc-names' into 'master'
Added randomized NPC names veloren/veloren#133
Closes #133
See merge request veloren/veloren!207
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2019-06-04 05:23:25 +00:00 |
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Forest Anderson
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c7186ab584
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Merge branch 'randomized-npc-names' of gitlab.com:veloren/veloren into randomized-npc-names
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2019-06-04 01:11:19 -04:00 |
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scorpion9979
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fe18b88cda
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Cleaned code
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2019-06-04 01:10:59 -04:00 |
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scorpion9979
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d566fc4f1f
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Added humanoid NPC type w/ names
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2019-06-04 01:10:59 -04:00 |
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scorpion9979
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f6f915e441
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Implemented asset system for caching json data
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2019-06-04 01:10:59 -04:00 |
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scorpion9979
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d62f3a292b
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Cleaned code
Refactored code for readability
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2019-06-04 01:10:59 -04:00 |
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Ahmed Ihsan Tawfeeq
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2ef2c22ad1
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Added randomized NPC names veloren/veloren#133
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2019-06-04 01:10:59 -04:00 |
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