Isse
96a3c81cbb
fix captain dismounting and don't panic in RandomField::choose
2023-12-12 20:14:39 +01:00
Isse
8569f30336
review fixes
2023-12-12 19:41:40 +01:00
Isse
a3a19ecc3a
tavern rtsim
2023-12-07 20:08:03 +01:00
Michał
14120232a0
Phoenix overhaul
2023-11-28 11:13:18 +00:00
Maxicarlos08
1cf733597d
Don't allow bypassing loot protection with curious potion
2023-11-27 18:54:20 +01:00
Isse
a4caa2bc26
use Result::or for Either::from_str
2023-11-26 15:37:14 +01:00
Isse
a151a6f550
tether length argument
2023-11-23 22:22:34 +01:00
Isse
2500fa2b42
Command error on trying to spawn a pet for an anchored entity
2023-11-23 20:52:20 +01:00
Isse
4d8bcf0a92
only preprocess for entity target argument
2023-11-23 11:04:30 +01:00
Isse
5a3e6316a5
fix tethering
2023-11-23 01:01:31 +01:00
Isse
34edfdb7a2
link related commands
2023-11-22 23:10:32 +01:00
Isse
1071fd0bca
entity targets
2023-11-22 22:40:56 +01:00
Isse
456c0ad3e8
Merge branch 'isse/rtsim-vehicles' into 'master'
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Unify RTSim vehicles and NPCs
See merge request veloren/veloren!4168
2023-11-22 14:53:58 +00:00
Sam
4e0e94b5c6
Removed spin melee character state
2023-11-16 19:17:38 -05:00
Isse
e0e7fe499d
despawn with volume mount
2023-11-15 11:58:26 +01:00
Isse
7856aac713
Remove dead code and factor out into Dir::random_2d
2023-11-15 11:58:26 +01:00
Isse
e0dbba0279
clippy fixes
2023-11-15 11:58:26 +01:00
Isse
7fd255ec6c
bug fixes and airships land at airship stations
2023-11-15 11:58:26 +01:00
Isse
1f195fd848
Make vehicles npcs and npc uid used in rtsim commands
2023-11-15 11:58:26 +01:00
Maxicarlos08
17904d9387
crit_power -> precise_power
2023-11-14 18:07:01 -05:00
Sam
d3b3bca621
Added precision
2023-11-14 18:06:59 -05:00
Sam
62464dbe11
Removed crit chance stat
2023-11-14 18:06:58 -05:00
Samuel Keiffer
fdb28ec2dd
Merge branch 'sam/buff-maps' into 'master'
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Changed buffs from using hash maps to an enum map and a slot map.
See merge request veloren/veloren!4182
2023-11-14 01:49:49 +00:00
Sam
a4df3f8ad5
Split action state into two sets of state, one each for combat and behavior.
2023-11-12 12:45:03 -05:00
Sam
3f19c61426
Changed buffs from using hash maps to an enum map and a slot map.
2023-11-12 12:37:28 -05:00
Christof Petig
e7e4c20445
fix test and code quality
2023-11-07 22:54:19 +01:00
Christof Petig
2fbdf42360
support adding kits, presets and resource experience by plugins
2023-11-07 20:24:13 +01:00
Joshua Barretto
4adfb95c9b
Fixed tether dimension
2023-10-21 13:51:42 +01:00
Joshua Barretto
7589774967
Renamed tether renderer to rope, fixed tether lengths
2023-10-21 13:51:42 +01:00
Joshua Barretto
879a28fbb6
Fixed warnings
2023-10-21 13:51:41 +01:00
Joshua Barretto
deca7ae258
Finished adding tether graphics
2023-10-21 13:51:40 +01:00
Joshua Barretto
1ac1c900c9
Improved commands, fixed tether orientation
2023-10-21 13:49:04 +01:00
Joshua Barretto
a01739af20
Better tethering physics
2023-10-21 13:49:04 +01:00
Joshua Barretto
5a41d7e33e
Added cart, notion of rolling resistance (hacky)
2023-10-21 13:49:04 +01:00
Joshua Barretto
9aa757cd09
Added basic tethering
2023-10-21 13:49:04 +01:00
maxicarlos08
ff5b485dbc
fix panic in /reload_chunks if the terrain persistence feature was enabled but disabled in the settings
2023-10-20 00:04:16 +02:00
Marcel Märtens
360cc4a4b7
Move most of the locking work to a seperate tokio spawn thread
2023-10-18 10:08:48 +02:00
Marcel Märtens
adeab73876
move whole webserver to server-cli
2023-10-18 09:35:40 +02:00
Marcel Märtens
38f4b8b644
There is no way to moderate ChatMessages not send in global chat. For this way we might investigate in a different approach.
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The Gameserver returning the latest chat messages via a REST api (protected by a password in settings).
A central service can then scrape this endpoint and make it accessable to moderators.
We need to make sure to log which moderator sees which messages, especially when whispered. to be sure we might also limit the holding period to a week
2023-10-18 09:35:40 +02:00
Maxicarlos08
0da10c1dfc
Run terrain persistence before /reload_chunks
2023-10-16 18:39:41 +02:00
Maxicarlos08
c8350d0654
airship fix attempt #521
2023-10-16 16:53:33 +02:00
Sam
ef5e37a64d
Converted beam system from spherical shell wedges to quadratic beziers
2023-10-14 21:46:28 -04:00
Isse
472b996c8e
Merge branch 'isse/shader-fp-fixes' into 'master'
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Shader floating point fixes
See merge request veloren/veloren!4120
2023-10-11 23:04:33 +00:00
maxicarlos08
8a5f237e9c
Frost gigas tweaks
2023-10-08 11:35:01 +00:00
Isse
d638215b88
rename TrueTime to ProgramTime and don't share it
2023-10-07 19:53:55 +02:00
Isse
a152e4dfb4
time-proof usages of tick
2023-10-07 19:53:55 +02:00
Isse
6b31ffea3e
attempt to fix timeout with high timescale
2023-10-07 19:53:55 +02:00
Marcel Märtens
8e95cb944d
cargo fmt after updating new toolchain
2023-10-06 09:13:01 +02:00
Marcel Märtens
631f3ab8ee
fix clippy issues, WITHOUT clippy::needless_pass_by_ref_mut as we are still unsure how to proceed with it. we want to keep the &mut ref where we are actually writing. maybe we need another method support
2023-10-05 23:23:27 +02:00
Marcel Märtens
882a8d104c
Revert "extended clippy from quality.sh"
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This reverts commit 30ebb7f2edcf299e4886aa7de6573ef54353a8dd.
2023-10-05 22:00:49 +02:00