Commit Graph

5509 Commits

Author SHA1 Message Date
f9383e4dd8 Add roshwalr npc 2020-10-19 16:20:59 +02:00
be1596a703 fixed agent code for staff rework 2020-10-19 16:20:59 +02:00
66b1fe67dc rebase 2020-10-19 16:20:58 +02:00
c9985e14cb Rename Saurok, various anim fixes 2020-10-19 16:20:58 +02:00
6a86567301 fix agent bug 2020-10-19 16:20:58 +02:00
65df398672 werewolf work 2020-10-19 16:20:58 +02:00
50aac17d94 Added secondary skills to agent code (except bow) 2020-10-19 16:20:58 +02:00
6c54e6d8fe Add sand, snow and wood raptor npcs 2020-10-19 16:20:58 +02:00
588f66a1ee Add treant npc 2020-10-19 16:20:58 +02:00
290adcfad8 Standardizes character bone names 2020-10-19 16:20:58 +02:00
58e2d3a4ad More bipedlarge anim work 2020-10-19 16:20:58 +02:00
c1c2c9dc07 Add bipedlarge spin and beta anims 2020-10-19 16:20:58 +02:00
94cbe3faf4 Better bipedlarge weild, charge and shoot anims 2020-10-19 16:20:58 +02:00
d2f91bc3a0 Assigns a ToolKind to bipedlarge weapons 2020-10-19 16:20:58 +02:00
0e628ef67f rebase fix 2020-10-19 16:20:58 +02:00
0a9ec848a7 add lizardman npcs 2020-10-19 16:20:58 +02:00
4dcd450382 Add beast attributes 2020-10-19 16:20:57 +02:00
a4f4fa38e2 Improve bipedlarge beast walk animation 2020-10-19 16:20:57 +02:00
f4a068c422 Initial bipedlarge beast walk animation 2020-10-19 16:20:57 +02:00
204fa50de9 Add werewolf npc 2020-10-19 16:20:57 +02:00
b5f48014a9 Streams no longer panic when recv on a StreamClosed Stream. Panicing is a "feature" of futures::channel
Refactor the `send_raw` and `recv_raw` completly. We now expost `Message` which has a public `serialize` and `deseialize` fn for the first time.
This makes using the `raw` methods of a stream much easier and is a requierement for using "copy_less" sending to multiple streams
2020-10-19 10:23:30 +02:00
572b83e262 add a try_recv fn to Stream which is NOT async 2020-10-19 10:23:27 +02:00
ab411406b0 Merge branch 'UMR1352/fix#793' into 'master'
Fix #793: hide message for player coming online

Closes #793

See merge request veloren/veloren!1443
2020-10-18 21:04:23 +00:00
80b863da3b Fix #793 2020-10-18 11:03:02 +02:00
f6692aee74 Merge branch 'UMR1352/fix#788' into 'master'
Fix issue #788

Closes #788

See merge request veloren/veloren!1432
2020-10-16 12:17:49 +00:00
b5a969862a Merge branch 'sam/staff-overhaul' into 'master'
Staff Rework

Closes #767 and #762

See merge request veloren/veloren!1429
2020-10-16 02:22:00 +00:00
Sam
e6684009c2 Made ability key not hardcoded in tool.rs. 2020-10-15 20:05:58 -05:00
8617b17569 Merge branch 'UMR1352/fix#790' into 'master'
Fix issue #790

Closes #790

See merge request veloren/veloren!1439
2020-10-15 14:14:52 +00:00
af0542db90 Suggested edit 2020-10-15 14:47:29 +02:00
d85473bccf Reviewer's suggested edit 2020-10-15 14:36:59 +02:00
9c184b60e4 Fix issue #790: hotbar working while ui is toggled off 2020-10-15 13:28:29 +02:00
Sam
d869f7e430 Moved explsion struct from within comp to common. 2020-10-14 21:06:55 -05:00
Sam
14e4af7ab6 Addressed playtesting feedback. 2020-10-14 21:06:52 -05:00
6f3f6996a6 clippy 2020-10-14 21:06:35 -05:00
6a744eed82 anims 2020-10-14 21:06:32 -05:00
Sam
1ba8a6cfb3 Balance tweaks to staff abilities. 2020-10-14 20:57:01 -05:00
4b2eba71e7 new staff skill icons 2020-10-14 20:56:58 -05:00
Sam
b5091a5891 Ai for staff-wielding enemies. Keyframes for shockwave state. 2020-10-14 20:56:24 -05:00
Sam
1c21362bc3 Fixed shockwaves hitting entities multiple times. Explosions can now regen energy. Staff M1 now has particles instead of using bomb particles. 2020-10-14 20:56:23 -05:00
Sam
7ef73f5981 Added particles for fire shockwave. Added ability key enum so held abilities could differentiate what button they should check. Modified energy fields on basic beam so it could drain energy every second. 2020-10-14 20:56:22 -05:00
Sam
cbb72363af Reworked explosions. Tweaked staff fireball. 2020-10-14 20:56:21 -05:00
Sam
04dcd012da Flamethrower particles. 2020-10-14 20:56:21 -05:00
Sam
c80f16ae74 Started to add particles. 2020-10-14 20:56:20 -05:00
Sam
256846a669 Initial implementation of new staff abilities. 2020-10-14 20:56:16 -05:00
4a90f7c088 Merge branch 'james/hammer-axe-bow-skillz' into 'master'
Add 3rd skill for hammer, bow, and axe

Closes #766, #765, and #764

See merge request veloren/veloren!1399
2020-10-15 01:34:53 +00:00
4de42e36fd Consolidated recover code in repeater_ranged 2020-10-14 17:10:27 -07:00
512d881cd2 Fixed clippy errors and added SFX 2020-10-14 15:30:58 -07:00
95c36cc3fb Skill icons with proper rotation 2020-10-14 12:50:33 -07:00
1f3bd0e1d2 Responded to testing feedback 2020-10-14 12:50:33 -07:00
3bb59b36cd energy values, remove hotload 2020-10-14 12:50:33 -07:00