435 Commits

Author SHA1 Message Date
Joshua Barretto
f7c20a5b2d Fixed chimneys 2020-04-23 18:19:41 +01:00
Joshua Barretto
b379305095 Experimental house towers, wall/roof refactor 2020-04-23 18:19:41 +01:00
Joshua Barretto
dbd09788fd Significantly improved house variation 2020-04-23 18:19:41 +01:00
Joshua Barretto
7bbe4c2e7d Added house overhangs, better per-wing generation options 2020-04-23 18:19:41 +01:00
Joshua Barretto
691aebefc2 Temporarily removed fire 2020-04-23 18:19:41 +01:00
Joshua Barretto
049a3a023e Fixed river width determination 2020-04-23 18:19:41 +01:00
Joshua Barretto
2d27275afa Improvements to town generation 2020-04-23 18:19:41 +01:00
Joshua Barretto
7062deed9a Innumerable minor improvements to towns, added bridges, better paths, more house variations, etc. 2020-04-23 18:19:41 +01:00
Joshua Barretto
ebea3c7636 Basic town house generation 2020-04-23 18:19:40 +01:00
Pfauenauge90
f9166921dd pizza sprite 2020-04-23 18:19:40 +01:00
Pfauenauge
6a7e83d2c1 ember sprite 2020-04-23 18:19:40 +01:00
Joshua Barretto
e98a6063b9 Refactored town generation code 2020-04-23 18:19:40 +01:00
Joshua Barretto
25d35feb2e Significantly better house generation 2020-04-23 18:19:40 +01:00
Joshua Barretto
149d6d05af Added skeleton house generation 2020-04-23 18:19:40 +01:00
Joshua Barretto
ebf2c405d9 Began adding building skeleton structure 2020-04-23 18:19:40 +01:00
Joshua Barretto
589229f668 Start of layered settlement generation, better settlement terraingen 2020-04-23 18:19:40 +01:00
Joshua Barretto
714346ef83 Fixed value rationalisation 2020-04-23 18:19:40 +01:00
Joshua Barretto
83c485300b Added trading to new economic model 2020-04-23 18:19:40 +01:00
Joshua Barretto
3d14f7054b Overhauled domestic economy simulation, better debug information 2020-04-23 18:19:40 +01:00
Joshua Barretto
3c1c49901f Nicer water shaders 2020-04-23 18:19:40 +01:00
Joshua Barretto
cb12d8ba7a Added correctly allocated labours, fishing 2020-04-23 18:19:40 +01:00
Joshua Barretto
f62e6a4303 Basic trading simulation 2020-04-23 18:19:40 +01:00
Joshua Barretto
642a8f98f5 Began work on basic economic simulation 2020-04-23 18:19:40 +01:00
Joshua Barretto
85b75e016d Better track routing for civsim 2020-04-23 18:19:40 +01:00
Joshua Barretto
5c04e15e5f Added initial civ generation 2020-04-23 18:19:40 +01:00
Joshua Barretto
e58ec2655a Removed old settlement code, removed zcache from dependency of site generators for forward compatibility 2020-04-23 18:19:40 +01:00
Joshua Barretto
9ca7a77777 Moved settlement code to site directory, removed old town generation code 2020-04-23 18:19:40 +01:00
Joshua Barretto
1697c39adc Better town walls, made settlements avoid rivers 2020-04-23 18:19:40 +01:00
Joshua Barretto
e321bea637 Added basic wall and tower rendering 2020-04-23 18:19:40 +01:00
Joshua Barretto
a732b2f2f1 Began work on post-generation town rendering, fixed overflow bug on large maps 2020-04-23 18:19:40 +01:00
Joshua Barretto
0b6ffbea86 Added new settlement generation to world, basic rendering 2020-04-23 18:19:40 +01:00
Joshua Barretto
a088f2396c Town walls, wall towers 2020-04-23 18:19:40 +01:00
Joshua Barretto
3c074b4a71 Added river obstacle example 2020-04-23 18:19:40 +01:00
Joshua Barretto
08ad03ff0e Initial settlement generation work 2020-04-23 18:19:40 +01:00
Treeco
d55ae6e716 Fixed leaf lerp doing weird things 2020-04-09 21:03:17 +01:00
Songtronix
6787509a43 Merge branch 'imbris/security' into 'master'
Update deps with security issues

See merge request veloren/veloren!879
2020-04-02 05:47:50 +00:00
Imbris
053ec2d874 Make Asset impls avoid panics when parsing fails 2020-04-01 20:06:15 -04:00
Imbris
f02aa99b8e Fix security 2020-04-01 20:03:15 -04:00
Imbris
2a126fff83 Upgrade vek version so that it actually uses the patch 2020-03-30 19:44:51 -04:00
timokoesters
3b572aeb65 Make apples great again 2020-03-27 17:51:35 +01:00
Imbris
1ccff31be5 Add uid to Player component
fix: world examples
2020-03-08 22:58:38 +01:00
Marcel Märtens
ceb0821996 update toolchain to 2020-02-09 22:58:01 +01:00
Monty Marz
7702df5d8d Hack to allow minimap rotation.
Currently it just always rotates towards the camera, but it wouldn't be
hard to create a config option that swaps out the rotation of the
indicator and the map.
2020-02-06 17:34:32 +00:00
Marcel Märtens
f89407448a apply new rustfmt - touching alot of files 2020-02-01 21:39:39 +01:00
Marcel Märtens
50b42b5ca9 Apply prefixes to veloren source, espacially comments, so that reformating wont make it unreadable,
especially enumerations and other source code in errosions file
2020-02-01 21:37:36 +01:00
Marcel Märtens
503be4aa6c Change the version number to 0.5 2020-01-31 17:26:45 +01:00
Joshua Yanovski
65d367c7a4 Better is_underwater() check.
Takes rivers into account somewhat, and doesn't take up extra space in
SimChunk.
2020-01-26 16:18:51 +01:00
Joshua Barretto
a2ea8d6ea5 Patched waypoint spawning 2020-01-26 14:27:11 +00:00
Joshua Barretto
b7334f2834 Convert to chunk positions for downhill 2020-01-26 13:21:33 +00:00
Joshua Barretto
28d5478d10 Use .downhill for waypoint generation 2020-01-26 13:05:28 +00:00