Joshua Barretto
f7c20a5b2d
Fixed chimneys
2020-04-23 18:19:41 +01:00
Joshua Barretto
b379305095
Experimental house towers, wall/roof refactor
2020-04-23 18:19:41 +01:00
Joshua Barretto
dbd09788fd
Significantly improved house variation
2020-04-23 18:19:41 +01:00
Joshua Barretto
7bbe4c2e7d
Added house overhangs, better per-wing generation options
2020-04-23 18:19:41 +01:00
Joshua Barretto
691aebefc2
Temporarily removed fire
2020-04-23 18:19:41 +01:00
Joshua Barretto
049a3a023e
Fixed river width determination
2020-04-23 18:19:41 +01:00
Joshua Barretto
2d27275afa
Improvements to town generation
2020-04-23 18:19:41 +01:00
Joshua Barretto
7062deed9a
Innumerable minor improvements to towns, added bridges, better paths, more house variations, etc.
2020-04-23 18:19:41 +01:00
Joshua Barretto
ebea3c7636
Basic town house generation
2020-04-23 18:19:40 +01:00
Pfauenauge90
f9166921dd
pizza sprite
2020-04-23 18:19:40 +01:00
Pfauenauge
6a7e83d2c1
ember sprite
2020-04-23 18:19:40 +01:00
Joshua Barretto
e98a6063b9
Refactored town generation code
2020-04-23 18:19:40 +01:00
Joshua Barretto
25d35feb2e
Significantly better house generation
2020-04-23 18:19:40 +01:00
Joshua Barretto
149d6d05af
Added skeleton house generation
2020-04-23 18:19:40 +01:00
Joshua Barretto
ebf2c405d9
Began adding building skeleton structure
2020-04-23 18:19:40 +01:00
Joshua Barretto
589229f668
Start of layered settlement generation, better settlement terraingen
2020-04-23 18:19:40 +01:00
Joshua Barretto
714346ef83
Fixed value rationalisation
2020-04-23 18:19:40 +01:00
Joshua Barretto
83c485300b
Added trading to new economic model
2020-04-23 18:19:40 +01:00
Joshua Barretto
3d14f7054b
Overhauled domestic economy simulation, better debug information
2020-04-23 18:19:40 +01:00
Joshua Barretto
3c1c49901f
Nicer water shaders
2020-04-23 18:19:40 +01:00
Joshua Barretto
cb12d8ba7a
Added correctly allocated labours, fishing
2020-04-23 18:19:40 +01:00
Joshua Barretto
f62e6a4303
Basic trading simulation
2020-04-23 18:19:40 +01:00
Joshua Barretto
642a8f98f5
Began work on basic economic simulation
2020-04-23 18:19:40 +01:00
Joshua Barretto
85b75e016d
Better track routing for civsim
2020-04-23 18:19:40 +01:00
Joshua Barretto
5c04e15e5f
Added initial civ generation
2020-04-23 18:19:40 +01:00
Joshua Barretto
e58ec2655a
Removed old settlement code, removed zcache from dependency of site generators for forward compatibility
2020-04-23 18:19:40 +01:00
Joshua Barretto
9ca7a77777
Moved settlement code to site directory, removed old town generation code
2020-04-23 18:19:40 +01:00
Joshua Barretto
1697c39adc
Better town walls, made settlements avoid rivers
2020-04-23 18:19:40 +01:00
Joshua Barretto
e321bea637
Added basic wall and tower rendering
2020-04-23 18:19:40 +01:00
Joshua Barretto
a732b2f2f1
Began work on post-generation town rendering, fixed overflow bug on large maps
2020-04-23 18:19:40 +01:00
Joshua Barretto
0b6ffbea86
Added new settlement generation to world, basic rendering
2020-04-23 18:19:40 +01:00
Joshua Barretto
a088f2396c
Town walls, wall towers
2020-04-23 18:19:40 +01:00
Joshua Barretto
3c074b4a71
Added river obstacle example
2020-04-23 18:19:40 +01:00
Joshua Barretto
08ad03ff0e
Initial settlement generation work
2020-04-23 18:19:40 +01:00
Treeco
d55ae6e716
Fixed leaf lerp doing weird things
2020-04-09 21:03:17 +01:00
Songtronix
6787509a43
Merge branch 'imbris/security' into 'master'
...
Update deps with security issues
See merge request veloren/veloren!879
2020-04-02 05:47:50 +00:00
Imbris
053ec2d874
Make Asset impls avoid panics when parsing fails
2020-04-01 20:06:15 -04:00
Imbris
f02aa99b8e
Fix security
2020-04-01 20:03:15 -04:00
Imbris
2a126fff83
Upgrade vek version so that it actually uses the patch
2020-03-30 19:44:51 -04:00
timokoesters
3b572aeb65
Make apples great again
2020-03-27 17:51:35 +01:00
Imbris
1ccff31be5
Add uid to Player component
...
fix: world examples
2020-03-08 22:58:38 +01:00
Marcel Märtens
ceb0821996
update toolchain to
2020-02-09 22:58:01 +01:00
Monty Marz
7702df5d8d
Hack to allow minimap rotation.
...
Currently it just always rotates towards the camera, but it wouldn't be
hard to create a config option that swaps out the rotation of the
indicator and the map.
2020-02-06 17:34:32 +00:00
Marcel Märtens
f89407448a
apply new rustfmt - touching alot of files
2020-02-01 21:39:39 +01:00
Marcel Märtens
50b42b5ca9
Apply prefixes to veloren source, espacially comments, so that reformating wont make it unreadable,
...
especially enumerations and other source code in errosions file
2020-02-01 21:37:36 +01:00
Marcel Märtens
503be4aa6c
Change the version number to 0.5
2020-01-31 17:26:45 +01:00
Joshua Yanovski
65d367c7a4
Better is_underwater() check.
...
Takes rivers into account somewhat, and doesn't take up extra space in
SimChunk.
2020-01-26 16:18:51 +01:00
Joshua Barretto
a2ea8d6ea5
Patched waypoint spawning
2020-01-26 14:27:11 +00:00
Joshua Barretto
b7334f2834
Convert to chunk positions for downhill
2020-01-26 13:21:33 +00:00
Joshua Barretto
28d5478d10
Use .downhill for waypoint generation
2020-01-26 13:05:28 +00:00