f8570e9c83
Fix the orientation of the rendering
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Reenable the rendering of the player
2021-04-22 18:59:43 -04:00
6f60c1ca5c
Pass format to particle pipeline
2021-04-22 18:59:43 -04:00
8063730872
Renable the figure and terrain drawing code (not working yet)
2021-04-22 18:59:43 -04:00
adb791229b
Fix culling of postprocess/cloud triangles
2021-04-22 18:59:43 -04:00
fb5e763ce3
Particles compiles and runs (no visuals yet)
2021-04-22 18:59:43 -04:00
055556344b
Remove the depth buffer from the Third drawer
2021-04-22 18:59:43 -04:00
a4eb6a3179
Shader fixes
2021-04-22 18:59:43 -04:00
551e899f18
Update dependencies
2021-04-22 18:59:43 -04:00
b3eab70fb2
Almost make clouds/postproccess run
2021-04-22 18:59:43 -04:00
c34afaa258
Render the UIs
2021-04-22 18:59:43 -04:00
7b86b0d236
Add generic Bound<T> type for grouping consts/other bindable things with bind groups
2021-04-22 18:59:43 -04:00
42770c2f89
Render Ui
2021-04-22 18:59:43 -04:00
03994495a8
Color!
2021-04-22 18:59:43 -04:00
6ce8acbea9
fixed validation errors when creating pipelines
2021-04-22 18:59:43 -04:00
cdb6bd56a1
No crash on startup
2021-04-22 18:59:43 -04:00
366e8e8e04
Made shaders compile by adding locations and bindings and splitting textures and samplers out into two things and adding guards for double including shaders
2021-04-22 18:59:43 -04:00
3f88fa54c7
Improve shader errors by showing shader file name, reduce repetitive shader construction code
2021-04-22 18:59:42 -04:00
df87b0cf8a
migrate cloud pipeline, migrate iced renderer, rebase fixes
2021-04-22 18:59:42 -04:00
4fb189c388
Make compile through various changes, update wgpu to latest git
2021-04-22 18:59:42 -04:00
3f85a8a8cf
More fixes
2021-04-22 18:59:42 -04:00
9000b756a8
Switched from zerocopy to bytemuck
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Fixing errors
2021-04-22 18:59:42 -04:00
acd13b87f3
Made the layouts more compact
2021-04-22 18:59:42 -04:00
54010cb441
Finished porting all pipelines
2021-04-22 18:59:42 -04:00
2f72227c13
Began porting pipeline creation
2021-04-22 18:59:42 -04:00
5f9c5b83d7
ported all pipelines
2021-04-22 18:59:42 -04:00
9370ffad33
Ported most of the textures and models related methods
2021-04-22 18:59:42 -04:00
b75277850b
Started the report of wgpu
2021-04-22 18:59:42 -04:00
c2a8153325
Merge branch 'ygor/fix-arrow-outcome-loop' into 'master'
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Skip physics pass for arrows stuck on surfaces
Closes #1094
See merge request veloren/veloren!2183
2021-04-22 22:30:36 +00:00
e59f1e8d28
Skip physics pass for arrows stuck on surfaces
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This keeps the arrow velocity from changing, which is what was causing
the ProjectileHit outcome to be pushed multiple times for the same
arrow, since the outcome checks if the arrow velocity is above a given
threshold.
2021-04-22 23:03:04 +02:00
6613374053
Merge branch 'revert-3506f754' into 'master'
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Decouple Test-Ci with Release-Ci
See merge request veloren/veloren!2041
2021-04-22 20:23:59 +00:00
ea16fa10ab
use different docker tags for master and nightly runs,
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This allow us to decouple our test-ci from the release-ci and is necessary for multiple release channels in the future.
E.g. we can run a master build without it directly beeing pushed to watchtower and airshipper (config setting requiered on airshipper)
Adjust Tags for server-cli
2021-04-22 21:38:29 +02:00
e14f8b9745
Merge branch 'aweinstock/deflate-terrain' into 'master'
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Compress terrain chunks with deflate. Includes a benchmark showing that this...
See merge request veloren/veloren!2166
2021-04-22 17:12:53 +00:00
41dc58a147
Merge branch 'pfau/lantern_handles' into 'master'
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Add handles to lanterns, fix cooking pot scale
See merge request veloren/veloren!2181
2021-04-22 17:12:07 +00:00
b69eb61e7b
Add handles to lanterns, fix cooking pot scale
2021-04-22 17:12:07 +00:00
8d664ded1a
Merge branch 'zesterer/small-fixes' into 'master'
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Fixed broken crafting sprite requirement
See merge request veloren/veloren!2180
2021-04-22 11:57:13 +00:00
f987f4d628
Fixed broken crafting sprite requirement
2021-04-22 12:30:48 +01:00
89e043bbca
Merge branch 'lboklin/wildlife-group-spawn-dist' into 'master'
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Space wildlife group spawns apart to prevent spawnplosions
See merge request veloren/veloren!2178
2021-04-22 08:50:20 +00:00
1708b8b4cc
Space wildlife group spawns apart to prevent spawnplosions
2021-04-22 08:50:20 +00:00
87b14dac7a
Merge branch 'slipped/zeropointeight' into 'master'
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small tweaks
See merge request veloren/veloren!2168
2021-04-22 07:05:18 +00:00
19ce4ad531
comments
2021-04-22 00:04:39 -04:00
2f523f5aa0
formatting
2021-04-22 00:04:39 -04:00
0962fe72f2
fix for 1h on back
2021-04-22 00:04:39 -04:00
9d82b20891
remove 0.8, add snow's mixed_vel idea for other bodies
2021-04-22 00:04:39 -04:00
f1a991fa09
Merge branch 'zesterer/pit-of-tartarus' into 'master'
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Made the pit of tartarus less bad
See merge request veloren/veloren!2179
2021-04-21 22:08:06 +00:00
19184a49a7
Made the pit of tartarus less bad
2021-04-21 22:18:44 +01:00
1d25016459
Merge branch 'lboklin/arrow-turret-drag-fix' into 'master'
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Fix ArrowTurret drag coefficient
See merge request veloren/veloren!2175
2021-04-21 20:17:44 +00:00
0cc2a77d1d
Merge branch 'imbris/quickfix' into 'master'
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Quick physics perf fix
See merge request veloren/veloren!2177
2021-04-21 18:32:53 +00:00
51c0f8733c
Quick physics perf fix
2021-04-21 14:03:23 -04:00
46b452d6a5
Merge branch 'revert-68539a75' into 'master'
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Revert "Merge branch 'revert-b10718c5' into 'master'"
See merge request veloren/veloren!2176
2021-04-21 17:47:18 +00:00
1af4a04231
Revert "Merge branch 'revert-b10718c5' into 'master'"
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This reverts merge request !2172
2021-04-21 17:10:13 +00:00