Joshua Barretto
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f999edffaa
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Fixed crop crash issues
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2020-04-23 18:19:41 +01:00 |
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Pfauenauge90
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d57ca371e2
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fix panic
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2020-04-23 18:19:41 +01:00 |
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Pfauenauge90
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4b72a07e22
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sprites
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2020-04-23 18:19:41 +01:00 |
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Pfauenauge90
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fd3ffdf28b
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pizza sprite
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2020-04-23 18:19:40 +01:00 |
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Pfauenauge
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67f27ef970
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ember sprite
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2020-04-23 18:19:40 +01:00 |
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Joshua Barretto
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3d4a294b83
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Smoothed camera motion, gentler orientation lerping
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2020-04-23 18:19:40 +01:00 |
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Joshua Barretto
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5f2d0021a3
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Reversed water draw order
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2020-04-23 18:19:40 +01:00 |
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Joshua Barretto
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0021bd6452
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Added new settlement generation to world, basic rendering
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2020-04-23 18:19:40 +01:00 |
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Joshua Barretto
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944a37b848
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Initial settlement generation work
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2020-04-23 18:19:40 +01:00 |
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Imbris
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2c4c006396
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Lantern tweaks, remove unused bones
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2020-04-12 18:41:07 +02:00 |
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Imbris
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c1c09dce1b
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Enable unequipping as well as equipping to specific slots
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2020-04-12 18:41:06 +02:00 |
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jshipsey
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e2d60b858e
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cape work
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2020-04-12 18:41:05 +02:00 |
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jshipsey
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ea2c646df3
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initial cape implementation
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2020-04-12 18:40:57 +02:00 |
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Pfauenauge90
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f5a768dccf
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more armour types
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2020-04-12 18:40:56 +02:00 |
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Pfauenauge90
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7f97fbac0b
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cape item
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2020-04-12 18:40:56 +02:00 |
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Pfauenauge90
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771baaaae5
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cape item
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2020-04-12 18:40:55 +02:00 |
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Capucho
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b6078d832a
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Fixed the player being rendered after dying
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2020-04-08 21:28:33 +01:00 |
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Capucho
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8f6686adc1
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Fix the problems of players walking over water with dithering
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2020-04-07 22:50:01 +00:00 |
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Capucho
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a21ae27a77
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Add player transparency and silhouette
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2020-04-04 19:36:55 +00:00 |
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Imbris
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831d7c77a6
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Make Asset impls avoid panics when parsing fails
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2020-04-01 20:06:15 -04:00 |
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AdamWhitehurst
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dcc9d44b1c
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remove unused timed_combo
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2020-03-29 13:40:03 -07:00 |
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Imbris
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d3b5b1e637
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Remove None variant fromm armor types
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2020-03-28 03:51:24 -04:00 |
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Imbris
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f551c4a2c5
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Move armor types to a new location, use a const for the moving cutoff in voxygen anims
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2020-03-28 01:52:12 -04:00 |
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jshipsey
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8fd774f21a
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Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
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2020-03-27 23:59:45 -04:00 |
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jshipsey
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49ba196671
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proper bow animation
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2020-03-27 23:59:05 -04:00 |
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Imbris
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ba3fa16c33
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Create Dir type for better enforcement of non NaN, normalized representations of directions
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2020-03-27 22:02:07 -04:00 |
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Pfauenauge90
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0b3fb2dd3c
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fire bolt visuals
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2020-03-27 18:31:45 +01:00 |
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jshipsey
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0ffff86e25
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third attack for triple strike
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2020-03-27 01:57:30 -04:00 |
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jshipsey
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1c3d1d260c
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small animation tweaks
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2020-03-26 23:51:55 -04:00 |
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jshipsey
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175fea98ef
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more cleanup, WIP fake swimming
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2020-03-26 01:35:25 -04:00 |
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Imbris
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3889ec7292
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climbing tweaks, fix triple strike overflow, fix Last<CharacterState>
not registered
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2020-03-25 02:05:28 -04:00 |
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jshipsey
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047f6b8a01
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fixed swimming, better charge
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2020-03-25 01:22:07 -04:00 |
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jshipsey
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a6537ed69b
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starting foot movement with attacks, clearing some dead code
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2020-03-25 00:15:06 -04:00 |
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timokoesters
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58585e0810
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Better climbing, fireball impl
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2020-03-24 20:09:23 +01:00 |
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jshipsey
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7a4f0fa9ac
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climb fix, const tweak update, trying equip anims
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2020-03-24 00:24:31 -04:00 |
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jshipsey
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9cbbe0311f
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rewrote the whole stupid skeleton to work much smarter
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2020-03-22 16:06:53 -04:00 |
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jshipsey
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3baa0471ec
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Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
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2020-03-22 11:55:35 -04:00 |
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jshipsey
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0773524031
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wield idle, wield run
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2020-03-22 11:55:28 -04:00 |
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Pfauenauge90
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662f5b1037
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removed warnings and item test values
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2020-03-22 14:55:08 +01:00 |
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Adam Whitehurst
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db8d89a4d9
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* rename CharacterState equals() -> same_variant()
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2020-03-22 05:46:09 -07:00 |
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Imbris
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41c424ac13
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Optimized uses of emitters, cleanup
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2020-03-22 00:49:46 -04:00 |
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Imbris
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f399085974
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Flip models for hands, shoulders, and feet of humanoids
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2020-03-21 18:48:21 -04:00 |
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Adam Whitehurst
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c5378b7065
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Better triple_strike handling
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2020-03-21 14:55:04 -07:00 |
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jshipsey
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221f675217
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spin attack
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2020-03-21 14:54:29 -04:00 |
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Imbris
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08db424169
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Add safe_slerp function that ensures that slerping returns non-NaN normalized values
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2020-03-21 00:53:41 -04:00 |
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jshipsey
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514d65eb7c
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Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
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2020-03-20 18:54:54 -04:00 |
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jshipsey
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a0785e693a
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shooting anim state, cast anim, small tweaks
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2020-03-20 18:54:27 -04:00 |
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Adam Whitehurst
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0cdb80427d
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better triple_strike
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2020-03-20 15:03:29 -07:00 |
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timokoesters
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44ec09a8e7
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Go to idle state when picking items up
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2020-03-20 20:23:04 +01:00 |
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timokoesters
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df858cb370
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Remove all warnings
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2020-03-20 15:45:36 +01:00 |
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