Isse
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fcb7011cde
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sprites on volumes
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2023-05-09 19:43:09 +02:00 |
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Christof Petig
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e60aace448
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realize zesterers proposal
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2023-04-05 00:11:26 +02:00 |
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Monty Marz
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9a025cfcc8
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More spot features
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2023-03-03 23:21:37 +00:00 |
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Joshua Barretto
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175ae0da7b
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Cleaned up implementation, addressed review comments
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2023-03-01 12:54:43 +00:00 |
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Joshua Barretto
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81ec1f726c
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Reduced light volume bounds according to underground depth
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2023-03-01 12:09:41 +00:00 |
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Joshua Barretto
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fc05638490
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Fix rain in caves
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2023-03-01 12:09:41 +00:00 |
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Joshua Barretto
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4699569eae
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Made directed shadows take advantage of culling
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2023-03-01 12:09:41 +00:00 |
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Joshua Barretto
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0d0b7a8889
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Got rid of the worst of the cull popping
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2023-03-01 12:09:41 +00:00 |
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Joshua Barretto
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661b587c9f
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Added basic culling of underground terrain and sprites
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2023-03-01 12:09:40 +00:00 |
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Joshua Barretto
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f48e1ca951
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Make wind sway change according to weather wind velocity
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2022-12-31 17:40:40 +00:00 |
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Marcel Märtens
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dad73ba2a3
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fix clamp clippy errors
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2022-11-28 14:26:27 +01:00 |
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Marcel Märtens
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ba3747a3f0
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update toolchain
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2022-11-28 14:08:11 +01:00 |
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Avi Weinstock
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ff5acf18d7
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Doors now animate opening when entities are near them.
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2022-11-01 19:29:51 -04:00 |
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Joshua Barretto
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0a5e257b77
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Remove close-up camera jitter
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2022-10-23 01:42:01 +01:00 |
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Joshua Barretto
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3f2efea4f2
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Experimental river velocity in shaders
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2022-10-23 01:42:00 +01:00 |
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Marcel
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17c940e0f8
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Merge branch 'xMAC94x/update_toolchain' into 'master'
update toolchain to `2022-09-23`
See merge request veloren/veloren!3615
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2022-09-25 19:44:58 +00:00 |
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Marcel Märtens
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1e1ee5031f
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remove enum_iterator with strum, fixes #1723
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2022-09-25 16:09:46 +02:00 |
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Marcel Märtens
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c2b453f6f1
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update toolchain to 2022-09-08
This reverts commit 6c9deee491 .
This reverts commit a32b269252 .
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2022-09-24 00:04:40 +02:00 |
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Marcel Märtens
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29d0f5b25d
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update dependencies
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2022-09-22 11:57:55 +02:00 |
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Joshua Yanovski
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e9a463d459
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Revert "Merge branch 'xMAC94x/update-deps' into 'master'"
This reverts merge request !3608
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2022-09-15 18:51:48 +00:00 |
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Joshua Yanovski
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2c15d0af56
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Reduce overhead of messaging systems.
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2022-09-14 21:04:53 -07:00 |
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Marcel Märtens
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d9e6f10688
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update dependencies
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2022-09-08 23:29:08 +02:00 |
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Forest Anderson
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67534488b3
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Merge branch 'tygyh/CleanUp' into 'master'
Tygyh/clean up
See merge request veloren/veloren!3480
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2022-07-17 14:04:45 +00:00 |
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Joshua Barretto
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79ad06ab60
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Early light filter
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2022-07-16 15:54:12 +01:00 |
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Joshua Barretto
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cda6c031b8
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Limit number of minor lights applied to entities to solve performance problems
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2022-07-16 15:39:06 +01:00 |
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tygyh
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fb7bdd8bf8
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Fix deprecated imports
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2022-07-15 16:17:19 +02:00 |
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Joshua Barretto
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d4906f55bc
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Fixed rain occlusion issues
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2022-07-10 16:40:49 +01:00 |
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IsseW
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6562c7076f
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remove fluid model todo
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2022-07-04 18:18:42 +02:00 |
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IsseW
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5b7b13adce
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Add medium check to rain
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2022-07-04 18:18:36 +02:00 |
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IsseW
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ab707b6df1
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sample weather at correct position for occlusion
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2022-07-04 18:18:36 +02:00 |
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IsseW
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a7c724a46d
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Limit figures drawn for rain occlusion
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2022-07-04 18:18:35 +02:00 |
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DaforLynx
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ac82689f83
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Clean up audio code, fix egui bug
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2022-07-04 18:18:34 +02:00 |
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IsseW
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9f26afb4a5
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refactor rain_dir to rain_vel
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2022-07-04 18:11:45 +02:00 |
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IsseW
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6215ccd522
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Remove dead code
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2022-07-04 18:07:24 +02:00 |
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IsseW
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6274d54e56
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fix todos
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2022-07-04 18:07:21 +02:00 |
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IsseW
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3eabe24f12
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base occlusion texture size of off voxels
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2022-07-04 18:07:19 +02:00 |
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IsseW
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54f958acc7
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more correct occlusion
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2022-07-04 18:07:16 +02:00 |
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Imbris
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54f6f278a0
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Include an associated Config type in the atlas trait which is provided when creating the atlas
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2022-07-01 23:47:42 -04:00 |
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Imbris
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95f17a6d22
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General cleanup, remove local dependency, switch to u16 from i32 in several places, avoid guillotiere types in atlas API (one spot still remains)
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2022-07-01 23:47:42 -04:00 |
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Imbris
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b1f5fc01db
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Before removing variable size edge tiles
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2022-07-01 23:47:41 -04:00 |
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Imbris
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e9ed7007ec
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Convert hashmap to array of SpriteConfigs to ensure we keep quick lookup times since this is queried for every block when processing a new chunk,
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2022-07-01 03:34:35 -04:00 |
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Imbris
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291a424b4e
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This seems to save at least 30 seconds (out of 90 to 120 secs) when tweaking TILE_SIZE in voxygen/src/mesh/greedy.rs (NOTE: I did some more timing, see associated MR description)
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2022-06-30 00:11:04 -04:00 |
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Christof Petig
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3cc88f9b1d
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move temp and humidity out of array, introduce different smoke types
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2022-06-01 22:14:23 +02:00 |
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Imbris
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bf48bd5346
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update toolchain to nightly-2021-12-19
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2021-12-23 13:04:24 +01:00 |
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Jonathan Berglin
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596307c9b7
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Remove unused clippy suppressions
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2021-12-05 17:59:02 +00:00 |
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Imbris
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6cabd74871
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Make bloom optional with a config option that is not exposed in the UI (to give artists time to refine bloom before exposing the option)
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2021-08-01 18:50:38 -04:00 |
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Dr. Dystopia
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6480cbd784
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Resolve all '#[allow(clippy::len_zero)]' error supressions
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2021-07-17 21:49:37 +02:00 |
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Dr. Dystopia
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5cc2fc8182
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Resolve all '#[allow(clippy::or_fun_call))]' error supressions
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2021-07-15 13:49:59 +02:00 |
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Imbris
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2b8eaae572
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Update wgpu, cleanup a bit of commented shader code, improve sprite LOD selection code
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2021-06-03 00:10:06 -04:00 |
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Imbris
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8db11cce37
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Use expect to document potential panic when starting a new frame recording, fix clippy warning
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2021-06-03 00:10:06 -04:00 |
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