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bin
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Run clippy for graphviz target in CI and add instructions on how to consume the output.
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2021-06-08 15:08:14 -04:00 |
comp
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Merge branch 'juliancoffee/dungeon_rebalance' into 'master'
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2021-07-01 02:37:39 +00:00 |
figure
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refactor Cell back to 4 byte size
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2021-04-01 17:38:10 +02:00 |
states
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Moved match on ItemUseKind to create durations to a function under ItemUseKind.
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2021-06-29 05:59:02 -05:00 |
terrain
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Fixing #1169 - use strum macros for BlockKind conversion
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2021-06-26 17:52:32 +02:00 |
util
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Revert "Merge branch 'revert-b10718c5' into 'master'"
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2021-04-21 17:10:13 +00:00 |
volumes
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Add Primitive::Prefab and Fill::Prefab for coloring dungeon entrances.
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2021-06-23 23:22:14 -04:00 |
astar.rs
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Updated changelog, cleaned up warnings, minor fixes
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2020-08-12 21:16:11 +01:00 |
cached_spatial_grid.rs
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Revert "Merge branch 'revert-b10718c5' into 'master'"
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2021-04-21 17:10:13 +00:00 |
character.rs
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Remove panics and unwraps, part 1.
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2021-04-10 10:03:21 +02:00 |
clock.rs
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Move Specs code to own common_ecs create, put tracy and macros into common_base
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2021-03-09 00:54:01 +01:00 |
cmd.rs
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Fixing #1169 - use strum macros for BlockKind conversion
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2021-06-26 17:52:32 +02:00 |
combat.rs
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Remove post-armor crit damage
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2021-06-30 03:16:04 +03:00 |
consts.rs
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Address MR 2482 comments.
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2021-06-20 11:32:05 -04:00 |
depot.rs
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Remove panics and unwraps, part 1.
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2021-04-10 10:03:21 +02:00 |
effect.rs
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Poise stats
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2021-01-28 17:22:35 -08:00 |
event.rs
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Slightly functional sprite summon.
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2021-06-23 22:38:16 -05:00 |
explosion.rs
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initial balance
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2021-02-27 01:42:47 -05:00 |
generation.rs
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Update assets_manager to 0.5
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2021-06-26 12:05:40 +02:00 |
grid.rs
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Don't remesh chunk vertex data on sprite update.
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2021-05-11 12:58:15 -07:00 |
hierarchical.rs
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Convert all other veloren crates to use tracing
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2020-06-21 23:19:41 +08:00 |
lib.rs
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Repaired common such that it works for plugin targets
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2021-06-11 08:33:32 +01:00 |
lottery.rs
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Update assets_manager to 0.5
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2021-06-26 12:05:40 +02:00 |
npc.rs
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Swaps bird_small skeleton to a new bird_large
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2021-04-25 02:14:49 +02:00 |
outcome.rs
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Adds an outcome to death with SFX and VFX
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2021-06-29 00:14:05 +02:00 |
path.rs
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Move Specs code to own common_ecs create, put tracy and macros into common_base
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2021-03-09 00:54:01 +01:00 |
ray.rs
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Add tracy entity count plot, span tweaks
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2021-03-13 02:59:58 -05:00 |
recipe.rs
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style
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2021-06-27 02:44:19 +03:00 |
region.rs
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Remove panics and unwraps, part 1.
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2021-04-10 10:03:21 +02:00 |
resources.rs
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Repaired common such that it works for plugin targets
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2021-06-11 08:33:32 +01:00 |
rtsim.rs
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Implement a basic dialogue system
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2021-03-29 14:47:42 +00:00 |
skillset_builder.rs
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Update assets_manager to 0.5
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2021-06-26 12:05:40 +02:00 |
slowjob.rs
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implement a simple roundrobin to assure if multiple are spawned the older one has prio, spelling
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2021-06-13 17:42:28 +02:00 |
spiral.rs
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Slightly functional sprite summon.
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2021-06-23 22:38:16 -05:00 |
store.rs
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Use older version of Store and introduce Depot
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2021-03-25 07:41:53 -06:00 |
time.rs
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Day period dependant wildlife spawns
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2021-04-25 02:14:51 +02:00 |
trade.rs
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Fix economy data not properly being used to price trades, resulting in default prices being applied at most towns.
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2021-05-28 15:09:29 -04:00 |
typed.rs
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update toolchain to nightly-2021-03-22
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2021-03-22 16:41:04 +01:00 |
uid.rs
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update toolchain to nightly-2021-03-22
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2021-03-22 16:41:04 +01:00 |
vol.rs
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Don't remesh chunk vertex data on sprite update.
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2021-05-11 12:58:15 -07:00 |