veloren/assets/common/entity/dungeon/fallback/enemy.ron
juliancoffee 23a020f602 Add Automatic NameKind to EntityConfig
+ add animal entities for wildlife spawns
2021-07-17 15:37:31 +03:00

20 lines
658 B
Rust

EntityConfig (
name: Name("Yan Hus"),
body: RandomWith("humanoid"),
alignment: Alignment(Enemy),
loot: LootTable("common.loot_tables.fallback"),
hands: TwoHanded(Choice([
(1.0, Some(Item("common.items.weapons.tool.broom"))),
(1.0, Some(Item("common.items.weapons.tool.hoe"))),
(1.0, Some(Item("common.items.weapons.tool.pickaxe"))),
(1.0, Some(Item("common.items.weapons.tool.rake"))),
(1.0, Some(Item("common.items.weapons.tool.shovel-0"))),
(1.0, Some(Item("common.items.weapons.tool.shovel-1"))),
(1.0, Some(Item("common.items.weapons.bow.bone-1"))),
])),
meta: [],
)