veloren/assets/common/items
2021-09-23 14:11:09 -04:00
..
armor Changed energy to internally use an integer with a high resolution, and externally to use a float. 2021-09-23 14:11:09 -04:00
boss_drops Overhauled health component, making it a float to outer interfaces. 2021-09-09 00:10:17 -04:00
consumable Overhauled health component, making it a float to outer interfaces. 2021-09-09 00:10:17 -04:00
crafting_ing Merge branch 'AlexBethel/item-typos' into 'master' 2021-07-15 08:15:43 +00:00
crafting_tools remove old craftsman hammer, add migration 2021-04-20 03:34:11 +02:00
debug Changed energy to internally use an integer with a high resolution, and externally to use a float. 2021-09-23 14:11:09 -04:00
flowers proper recipes, tanning racks, various fixes 2021-06-07 11:00:14 +02:00
food Overhauled health component, making it a float to outer interfaces. 2021-09-09 00:10:17 -04:00
glider Implement tags for items, allowing a crafting recipe to take any item with that tag as input. 2021-02-16 01:05:54 +00:00
grasses Added test that all items are properly formatted and valid. Fixed items that were broken. 2021-03-03 16:45:36 -05:00
lantern 0.11 Background images and more 2021-09-10 08:34:01 +00:00
log migration 2021-06-07 11:01:04 +02:00
mineral various fixes to items 2021-06-07 21:21:12 -04:00
npc_armor Changed energy to internally use an integer with a high resolution, and externally to use a float. 2021-09-23 14:11:09 -04:00
npc_weapons Merge branch 'AlexBethel/item-typos' into 'master' 2021-07-15 08:15:43 +00:00
tag_examples cave adjustments 2021-06-07 11:02:34 +02:00
testing Adressed comments on energy and armor functions. 2021-06-07 11:06:25 +02:00
tool Added buff strength stat to weapons. 2021-07-11 12:50:38 -05:00
utility Crafting Tabs and more item tags 2021-04-04 13:02:27 +00:00
weapons witch stuff 2021-08-28 14:53:30 +01:00