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10ce8b45e7def2120b6d0ee6ab7c97ad843361ee
veloren/assets/voxygen/shaders
History
Joshua Barretto 10ce8b45e7 Added moon
2019-11-19 19:09:22 +00:00
..
antialias
Fix MSAA x16
2019-10-21 21:55:49 +03:00
include
Added moon
2019-11-19 19:09:22 +00:00
test
Move shaders, start asset reloading system
2019-08-15 23:56:12 -04:00
figure-frag.glsl
More opaque water surface
2019-10-08 12:21:05 +01:00
figure-vert.glsl
Added colour smoothing
2019-09-26 00:15:07 +01:00
fluid-frag.glsl
Smaller water details
2019-11-05 15:45:01 +00:00
fluid-vert.glsl
Move computations to terrain fragment shaders
2019-10-16 15:05:45 +01:00
postprocess-frag.glsl
Add aa modes, with ui interface to switch
2019-09-26 23:14:27 -04:00
postprocess-vert.glsl
Fix typo, move shaders back out of subfolders
2019-08-15 23:59:10 -04:00
skybox-frag.glsl
Better sunset colours, stars no longer reflect in water
2019-08-20 16:26:12 +01:00
skybox-vert.glsl
Fix typo, move shaders back out of subfolders
2019-08-15 23:59:10 -04:00
sprite-frag.glsl
More opaque water surface
2019-10-08 12:21:05 +01:00
sprite-vert.glsl
Added sprite selection
2019-09-26 11:43:03 +01:00
terrain-frag.glsl
Move computations to terrain fragment shaders
2019-10-16 15:05:45 +01:00
terrain-vert.glsl
Move computations to terrain fragment shaders
2019-10-16 15:05:45 +01:00
ui-frag.glsl
Fix typo, move shaders back out of subfolders
2019-08-15 23:59:10 -04:00
ui-vert.glsl
Fix typo, move shaders back out of subfolders
2019-08-15 23:59:10 -04:00
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