veloren/common/src/states
2021-08-31 13:57:17 -04:00
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basic_aura.rs Entities will now attempt to orient towards the sprite they are interacting with. 2021-08-31 13:37:36 -04:00
basic_beam.rs Entities will now attempt to orient towards the sprite they are interacting with. 2021-08-31 13:37:36 -04:00
basic_block.rs Entities will now attempt to orient towards the sprite they are interacting with. 2021-08-31 13:37:36 -04:00
basic_melee.rs Entities will now attempt to orient towards the sprite they are interacting with. 2021-08-31 13:37:36 -04:00
basic_ranged.rs Entities will now attempt to orient towards the sprite they are interacting with. 2021-08-31 13:37:36 -04:00
basic_summon.rs Fix mindflayer summoning minions inside pillars. 2021-08-22 12:21:24 -04:00
behavior.rs #918 remove usages of .restrict_mut() from character_behavior.rs 2021-07-27 23:34:16 +02:00
blink.rs Entities will now attempt to orient towards the sprite they are interacting with. 2021-08-31 13:37:36 -04:00
boost.rs feat: impl attack speed modifier 2021-05-30 12:39:30 -07:00
charged_melee.rs Entities will now attempt to orient towards the sprite they are interacting with. 2021-08-31 13:37:36 -04:00
charged_ranged.rs Entities will now attempt to orient towards the sprite they are interacting with. 2021-08-31 13:37:36 -04:00
climb.rs Add comment to physics and replace magic number in climbing boost with a named constant, fixes #1002 2021-07-29 03:11:44 -04:00
combo_melee.rs Entities will now attempt to orient towards the sprite they are interacting with. 2021-08-31 13:37:36 -04:00
dance.rs Apply same member order as in trait 2021-07-20 09:43:52 +02:00
dash_melee.rs Entities will now attempt to orient towards the sprite they are interacting with. 2021-08-31 13:37:36 -04:00
equipping.rs Entities will now attempt to orient towards the sprite they are interacting with. 2021-08-31 13:37:36 -04:00
glide_wield.rs Entities will now attempt to orient towards the sprite they are interacting with. 2021-08-31 13:37:36 -04:00
glide.rs Improve gliding 2021-08-09 10:06:16 +01:00
idle.rs Entities will now attempt to orient towards the sprite they are interacting with. 2021-08-31 13:37:36 -04:00
leap_melee.rs Entities will now attempt to orient towards the sprite they are interacting with. 2021-08-31 13:37:36 -04:00
mod.rs Sprites now go through a character state to be picked up. 2021-08-31 13:36:04 -04:00
repeater_ranged.rs Entities will now attempt to orient towards the sprite they are interacting with. 2021-08-31 13:37:36 -04:00
roll.rs Entities will now attempt to orient towards the sprite they are interacting with. 2021-08-31 13:37:36 -04:00
self_buff.rs #1224 - Replace redundant StageSection: Swing, Shoot, Cast with Action 2021-08-09 10:27:53 -04:00
shockwave.rs Entities will now attempt to orient towards the sprite they are interacting with. 2021-08-31 13:37:36 -04:00
sit.rs Apply same member order as in trait 2021-07-20 09:43:52 +02:00
sneak.rs Entities will now attempt to orient towards the sprite they are interacting with. 2021-08-31 13:37:36 -04:00
spin_melee.rs #1224 - Replace redundant StageSection: Swing, Shoot, Cast with Action 2021-08-09 10:27:53 -04:00
sprite_interact.rs Chest sprite interact kind changed to only check that sprite is a container rather than matching on every 'chest-like' sprite. 2021-08-31 13:57:17 -04:00
sprite_summon.rs #1224 - Replace redundant StageSection: Swing, Shoot, Cast with Action 2021-08-09 10:27:53 -04:00
stunned.rs Entities will now attempt to orient towards the sprite they are interacting with. 2021-08-31 13:37:36 -04:00
talk.rs Entities will now attempt to orient towards the sprite they are interacting with. 2021-08-31 13:37:36 -04:00
use_item.rs Entities will now attempt to orient towards the sprite they are interacting with. 2021-08-31 13:37:36 -04:00
utils.rs Moved pathfinding check to after distance check. Added a clear fallback for cases where sprite is not added to match statement. 2021-08-31 13:37:57 -04:00
wielding.rs Entities will now attempt to orient towards the sprite they are interacting with. 2021-08-31 13:37:36 -04:00