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Kevin Glasson 19c2bf1181 Add hotbar state persistence.
Persist the hotbar state to disk by writing it out to a `profile.ron`
situated next to the existing `settings.ron`. There are individual
profiles for every character on every server. On creation of a new
character the default hotbar state will be `[None; 10]` i.e. the hotbar
will be empty.

Resolves: https://gitlab.com/veloren/veloren/-/issues/577
2020-06-19 08:00:21 +08:00
.cargo use gold linker instead of cc which is rust default for linux, which increases Compilcation by about 30% 2019-11-21 20:18:10 +01:00
.gitlab first rule evaluated to never, switched that 2020-06-17 10:41:17 +02:00
assets added new flora 2020-06-15 16:39:21 +00:00
chat-cli Globally suppressed clippy lint option_map_unit_fn for #587 2020-06-14 16:48:07 +00:00
client Add hotbar state persistence. 2020-06-19 08:00:21 +08:00
common Merge branch 'xvar/fix-server-crash-on-high-char-lvl-login' into 'master' 2020-06-18 20:24:49 +00:00
network Globally suppressed clippy lint option_map_unit_fn for #587 2020-06-14 16:48:07 +00:00
server Fixed suppressed clippy warnings for #587 - clone_on_copy 2020-06-18 22:25:48 +01:00
server-cli Globally suppressed clippy lint option_map_unit_fn for #587 2020-06-14 16:48:07 +00:00
voxygen Add hotbar state persistence. 2020-06-19 08:00:21 +08:00
world Fixed suppressed clippy warnings for #587 - clone_on_copy 2020-06-18 22:25:48 +01:00
.dockerignore - Load characters after login. 2020-05-09 15:41:25 +00:00
.gitattributes Add a default world map. 2020-01-23 18:18:15 +01:00
.gitignore Enable WAL and busy_timeout for each sqlite connection to mitigate db locks, 2020-06-07 22:33:48 +10:00
.gitlab-ci.yml CI cleanup 2020-06-16 12:45:35 +02:00
.rustfmt.toml Workaround for rustfmt bug that affects waylands source generation in clean builds 2020-02-03 18:34:52 +00:00
Cargo.lock dependency reduction: 2020-06-11 20:55:34 +02:00
Cargo.toml overall cleanup, more tests, fixing clashes, removing unwraps, hardening against protocol errors, prepare prio mgr to take commands from scheduler 2020-06-09 01:24:16 +02:00
CHANGELOG.md Add hotbar state persistence. 2020-06-19 08:00:21 +08:00
CONTRIBUTING.md Add CONTRIBUTING 2019-05-17 01:34:07 +00:00
default.nix Add the network crate to sources in shell.nix 2020-06-14 06:29:11 +03:00
LICENSE Update Veloren license year 2020-05-22 08:05:10 -04:00
README.md Update README with Mac builds 2020-06-11 21:58:44 -07:00
rust-toolchain Revert "Merge branch 'xMAC94x/update-toolchain' into 'master'" 2020-05-31 15:53:33 +00:00
shell.nix Add the network crate to sources in shell.nix 2020-06-14 06:29:11 +03:00

Veloren logo on a screenshot

pipeline status coverage report license discord lines of code

Welcome To Veloren!

Veloren is a multiplayer voxel RPG written in Rust. Veloren takes inspiration from games such as Cube World, Minecraft and Dwarf Fortress. The game is currently under heavy development, but is playable.

Development

Currently the communication of contributors happens mainly on our official Discord server. You can join it to keep up with the development, talk to us or contribute something yourself. Anyone who shows genuine effort to help is welcome in our team. You don't have to know how to program to contribute!

Sign Up - Here you can create an online account for Veloren. This will be needed to play on auth-enabled servers, including the official server.

The Book - A collection of all important information relating to Veloren. It includes information on how to compile Veloren and how to contribute.

Future Plans - Go here for information about Veloren's development roadmap and what we're currently working on.

Official social media and websites

Get Veloren

We provide 64-bit builds for Linux, Mac, and Windows, which can be downloaded on the official website: https://www.veloren.net

Due to rapid developement stable versions become outdated fast and might be incompatible with the public server.

If you want to compile Veloren yourself, take a look at the How to Compile Guide in the book.

Packaging status

Fedora

COPR repo: sudo dnf copr enable atim/veloren -y && sudo dnf install veloren -y

Arch

AUR Airshipper: yay -Syu airshipper-git

AUR latest binary release: yay -Syu veloren-bin

AUR latest release: yay -Syu veloren

AUR latest master: yay -Syu veloren-git

F.A.Q.

Q: How is this game licensed?

A: It's free to play, modify and distribute. Forever. Since it is a community project, we decided to license it under the GNU GPL 3.0 license which means it will always stay free and open source.

Q: What platforms are supported?

A: Veloren can run on Windows, Linux and Mac OS on all architectures (although x86_64 is our main focus). It's probably possible to compile Veloren on/for BSD, Fuchsia and others as well.

Q: Do you accept donations?

A: To keep Veloren a passion project free from financial incentives we will only accept donations to cover server hosting expenses. There is no way to donate yet.

Credit

Many thanks to everyone that has contributed to Veloren's development, provided ideas, crafted art, composed music, hunted bugs, created tools and supported the project.

Sponsorship

We are extremely proud to be sponsored by Digital Ocean.

Their support allows us to build and reliably power our shared backend services.