veloren/assets/common/entity/world/traveler1.ron
2022-04-08 19:17:01 +03:00

30 lines
1.1 KiB
Rust

#![enable(implicit_some)]
(
name: Name("Traveler"),
body: RandomWith("humanoid"),
alignment: Alignment(Npc),
loot: LootTable("common.loot_tables.world.traveler1"),
inventory: (
loadout: Inline((
inherit: Choice([
(1, Asset("common.loadout.world.traveler1.iron")),
(1, Asset("common.loadout.world.traveler1.leather")),
(1, Asset("common.loadout.world.traveler1.wool")),
]),
active_hands: ([
(1, "common.items.weapons.sword.iron-0"),
(1, "common.items.weapons.axe.iron_axe-0"),
(1, "common.items.weapons.hammer.iron_hammer-0"),
(1, "common.items.weapons.bow.hardwood-0"),
(1, "common.items.weapons.staff.heated_arm"),
(1, "common.items.weapons.sceptre.staff_nature"),
], None),
)),
items: [
(25, "common.items.consumable.potion_minor"),
],
),
meta: [
SkillSetAsset("common.skillset.preset.rank2.fullskill"),
],
)