veloren/server/src/sys
2022-01-16 17:53:13 +00:00
..
msg UI notifying player that their skillset has been invalidated. 2022-01-03 19:55:06 -05:00
wiring Remove unused clippy suppressions 2021-12-05 17:59:02 +00:00
agent.rs Made NPCs prefer food when idle 2022-01-16 17:53:13 +00:00
entity_sync.rs Improved interpolation for riders 2022-01-16 17:53:13 +00:00
invite_timeout.rs Remove unused clippy suppressions 2021-12-05 17:59:02 +00:00
metrics.rs implement slowjob metrics to measuere time in queue and execution time 2021-07-22 19:31:21 +02:00
mod.rs Submit chunk requests to the generator within the terrain system right before receiving new chunks, so that duplicate work is not done for chunks that just finished but were not yet added to the terrain. 2021-10-08 16:17:31 -04:00
object.rs Added min fall off to explosions. 2021-10-29 17:37:02 -04:00
persistence.rs Persistence of auxiliary abilities. 2022-01-15 21:42:34 -05:00
pets.rs * Pets are now saved on logout and spawned with the player on login 2021-07-28 22:36:41 +00:00
sentinel.rs Overhauled mounting to make it more reliable 2022-01-16 17:53:13 +00:00
subscription.rs put Client::tick_network function behind feature, remove unnecessary cloning of deleted entity vecs in entity sync, move prepare_send hack that avoids locking during message serialization from send_fallible to send, add job.cpu_status par mode adjustment around parallel section 2021-12-26 12:04:08 -05:00
terrain_sync.rs fix clippy warnings 2021-07-12 12:09:09 +02:00
terrain.rs Removed health scaling that bypasses the skill system. 2022-01-15 11:58:28 -05:00
waypoint.rs fixing_1328_set_waypoint_when_on_ground_and_not_going_down 2021-09-13 16:51:02 -04:00
wiring.rs update toolchain to nightly-2021-12-19 2021-12-23 13:04:24 +01:00