mirror of
https://gitlab.com/veloren/veloren.git
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- Change hp_pulse to not be framerate dependent - Change some of the HpFloater checks to be inside the find() function - Remove unnecessary join - Add back option for showing incoming damage + add option for experience accumulation - Change `ExpFloater`s to not store the owner, as they are only shown for the player (will have to see if the implementation is correct so that it may be applied to the other floaters) - Rename `Outcome::Damage` to `Outcome::HealthChange` and `DamageInfo` to `HealthChangeInfo` - Update some outdated comments/documentation |
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be_BY | ||
ca_CA | ||
cz_CZ | ||
de_DE | ||
en | ||
es_ES | ||
es_LA | ||
eu | ||
fr_FR | ||
hu_HU | ||
it_IT | ||
ja_JP | ||
nl_NL | ||
no_NB | ||
pl_PL | ||
pt_BR | ||
pt_PT | ||
ru_RU | ||
sr_SR | ||
sv_SE | ||
th_TH | ||
tr_TR | ||
uk_UA | ||
vi_VI | ||
zh_CN | ||
zh_TW | ||
README.md |
Translation document instructions
In order to keep localization documents readible please follow the following rules:
- Separate the string map sections using a commentary describing the purpose of the next section
- Prepend multi-line strings with a commentary
- Append one blank line after multi-line strings and two blank lines after sections
Adding a new language in Veloren
To add a new language in Veloren, please follow these steps:
- Create a new folder into the
assets/voxygen/i18n
directory - Copy the content of the
en
directory in your new folder - Configure the language metadata in the
_manifest.ron
file - From this point, you can start translating the files!