veloren/common/src/states
2021-01-24 10:56:35 +01:00
..
basic_beam.rs Moved common networking code to common/net, clippy fixes 2020-12-13 17:23:45 +00:00
basic_block.rs Move Systems out of common into common_sys 2020-12-01 13:44:07 +01:00
basic_melee.rs Move Systems out of common into common_sys 2020-12-01 13:44:07 +01:00
basic_ranged.rs Move Systems out of common into common_sys 2020-12-01 13:44:07 +01:00
behavior.rs Added sword skill tree 2021-01-19 08:06:59 -05:00
boost.rs Move Systems out of common into common_sys 2020-12-01 13:44:07 +01:00
charged_melee.rs Modified how most abilites that could scale were scaled. 2020-12-07 22:00:24 -06:00
charged_ranged.rs Implemented bow skill tree. 2021-01-19 08:07:02 -05:00
climb.rs Move Systems out of common into common_sys 2020-12-01 13:44:07 +01:00
combo_melee.rs Hammer skill tree complete. 2021-01-19 08:07:02 -05:00
dance.rs Move Systems out of common into common_sys 2020-12-01 13:44:07 +01:00
dash_melee.rs Dash now ticks damage based off distance rather than duration. Fix for golem no longer being able to melee. 2021-01-22 18:10:47 -05:00
equipping.rs Move Systems out of common into common_sys 2020-12-01 13:44:07 +01:00
glide_wield.rs Glider stamina only costs on deploy 2021-01-24 10:56:35 +01:00
glide.rs Glider stamina only costs on deploy 2021-01-24 10:56:35 +01:00
idle.rs Move Systems out of common into common_sys 2020-12-01 13:44:07 +01:00
leap_melee.rs Move Systems out of common into common_sys 2020-12-01 13:44:07 +01:00
mod.rs Move Systems out of common into common_sys 2020-12-01 13:44:07 +01:00
repeater_ranged.rs Move Systems out of common into common_sys 2020-12-01 13:44:07 +01:00
roll.rs roll keyframes 2021-01-19 08:08:21 -05:00
shockwave.rs Move Systems out of common into common_sys 2020-12-01 13:44:07 +01:00
sit.rs Move Systems out of common into common_sys 2020-12-01 13:44:07 +01:00
sneak.rs Move Systems out of common into common_sys 2020-12-01 13:44:07 +01:00
spin_melee.rs Addressed comments. 2021-01-21 17:45:03 -05:00
utils.rs Skills are now factored into combat rating. New formula for exp scaling per SP. 2021-01-19 08:08:26 -05:00
wielding.rs Move Systems out of common into common_sys 2020-12-01 13:44:07 +01:00