veloren/assets/voxygen/shaders
2021-04-24 02:51:39 +01:00
..
antialias Clouds 2020-10-21 21:05:25 +00:00
fluid-frag Fixed water shader, sky shader 2021-04-19 14:42:49 +01:00
include Improve dynamic light reflection for hill climbing 2021-04-21 17:10:53 +01:00
test Move shaders, start asset reloading system 2019-08-15 23:56:12 -04:00
clouds-frag.glsl Upscaling support 2020-11-15 22:18:35 +00:00
clouds-vert.glsl Upscaling support 2020-11-15 22:18:35 +00:00
figure-frag.glsl Initial implementation of pickaxe 2021-03-21 16:09:16 +00:00
figure-vert.glsl Fixed wall leaking with dynamic light ambiance 2021-03-07 14:25:01 +00:00
fluid-vert.glsl (See sharp/lod-history) LOD, shadows, greedy meshing, new lighting, perf 2020-08-20 20:34:59 +02:00
light-shadows-directed-frag.glsl (See sharp/lod-history) LOD, shadows, greedy meshing, new lighting, perf 2020-08-20 20:34:59 +02:00
light-shadows-directed-vert.glsl Clouds 2020-10-21 21:05:25 +00:00
light-shadows-figure-vert.glsl Fixed wall leaking with dynamic light ambiance 2021-03-07 14:25:01 +00:00
light-shadows-frag.glsl (See sharp/lod-history) LOD, shadows, greedy meshing, new lighting, perf 2020-08-20 20:34:59 +02:00
light-shadows-geom.glsl Clouds 2020-10-21 21:05:25 +00:00
light-shadows-vert.glsl Clouds 2020-10-21 21:05:25 +00:00
lod-structure-frag.glsl This is dumb as heck 2021-04-24 02:22:46 +01:00
lod-structure-vert.glsl Normalised the normally not normal normals 2021-04-24 02:51:39 +01:00
lod-terrain-frag.glsl Made the pit of tartarus less bad 2021-04-21 22:18:44 +01:00
lod-terrain-vert.glsl Made the pit of tartarus less bad 2021-04-21 22:18:44 +01:00
particle-frag.glsl Preserved light/glow maps to prevent sprites/entities being lit when they shouldn't be 2020-11-23 10:57:56 +00:00
particle-vert.glsl Improved hit particles 2021-03-29 21:52:05 +01:00
player-shadow-frag.glsl Fixed wall leaking with dynamic light ambiance 2021-03-07 14:25:01 +00:00
postprocess-frag.glsl Addressed review comments 2020-11-23 10:57:57 +00:00
postprocess-vert.glsl Clouds 2020-10-21 21:05:25 +00:00
skybox-frag.glsl Clouds 2020-10-21 21:05:25 +00:00
skybox-vert.glsl Clouds 2020-10-21 21:05:25 +00:00
sprite-frag.glsl Made sprite/block selection effect more subtle 2021-04-20 02:46:07 +02:00
sprite-vert.glsl Made sprite/block selection effect more subtle 2021-04-20 02:46:06 +02:00
terrain-frag.glsl Made sprite/block selection effect more subtle 2021-04-20 02:46:07 +02:00
terrain-vert.glsl Addressed review comments 2020-11-23 10:57:57 +00:00
ui-frag.glsl Clouds 2020-10-21 21:05:25 +00:00
ui-vert.glsl Clouds 2020-10-21 21:05:25 +00:00