veloren/common/src/states
Sam 356bb5baee If roll input remains held, allows you to keep rolling and stay in roll state.
You can now jump to interrupt the recovery portion of roll.
Jumping out of roll slightly increases jump strength.
2021-03-22 18:47:13 -04:00
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basic_aura.rs If roll input remains held, allows you to keep rolling and stay in roll state. 2021-03-22 18:47:13 -04:00
basic_beam.rs If roll input remains held, allows you to keep rolling and stay in roll state. 2021-03-22 18:47:13 -04:00
basic_block.rs Secondary input now fully functional 2021-03-14 17:26:53 -04:00
basic_melee.rs If roll input remains held, allows you to keep rolling and stay in roll state. 2021-03-22 18:47:13 -04:00
basic_ranged.rs If roll input remains held, allows you to keep rolling and stay in roll state. 2021-03-22 18:47:13 -04:00
behavior.rs Outcome for block destruction, take select_pos from ControllerInputs 2021-03-21 20:10:05 +00:00
boost.rs Fetch InputAttr from controller 2021-03-21 19:11:44 +00:00
charged_melee.rs If roll input remains held, allows you to keep rolling and stay in roll state. 2021-03-22 18:47:13 -04:00
charged_ranged.rs If roll input remains held, allows you to keep rolling and stay in roll state. 2021-03-22 18:47:13 -04:00
climb.rs move climbing skill adjustment into climb module 2021-03-21 00:22:04 +01:00
combo_melee.rs Outcome for block destruction, take select_pos from ControllerInputs 2021-03-21 20:10:05 +00:00
dance.rs If roll input remains held, allows you to keep rolling and stay in roll state. 2021-03-22 18:47:13 -04:00
dash_melee.rs Outcome for block destruction, take select_pos from ControllerInputs 2021-03-21 20:10:05 +00:00
equipping.rs If roll input remains held, allows you to keep rolling and stay in roll state. 2021-03-22 18:47:13 -04:00
glide_wield.rs If roll input remains held, allows you to keep rolling and stay in roll state. 2021-03-22 18:47:13 -04:00
glide.rs Removed unnecessary matrix mul 2021-03-14 23:17:29 -04:00
healing_beam.rs If roll input remains held, allows you to keep rolling and stay in roll state. 2021-03-22 18:47:13 -04:00
idle.rs If roll input remains held, allows you to keep rolling and stay in roll state. 2021-03-22 18:47:13 -04:00
leap_melee.rs If roll input remains held, allows you to keep rolling and stay in roll state. 2021-03-22 18:47:13 -04:00
mod.rs Aura duration separated from cast duration in aura state 2021-03-09 18:02:00 -05:00
repeater_ranged.rs If roll input remains held, allows you to keep rolling and stay in roll state. 2021-03-22 18:47:13 -04:00
roll.rs If roll input remains held, allows you to keep rolling and stay in roll state. 2021-03-22 18:47:13 -04:00
shockwave.rs Wielding now works again 2021-03-14 17:26:55 -04:00
sit.rs If roll input remains held, allows you to keep rolling and stay in roll state. 2021-03-22 18:47:13 -04:00
sneak.rs If roll input remains held, allows you to keep rolling and stay in roll state. 2021-03-22 18:47:13 -04:00
spin_melee.rs Outcome for block destruction, take select_pos from ControllerInputs 2021-03-21 20:10:05 +00:00
stunned.rs Address some comments 2021-01-28 17:31:05 -08:00
talk.rs Item use is now goes through a control action rather than a control event. 2021-03-01 20:51:08 -05:00
utils.rs If roll input remains held, allows you to keep rolling and stay in roll state. 2021-03-22 18:47:13 -04:00
wielding.rs Wielding now works again 2021-03-14 17:26:55 -04:00