veloren/voxygen
Avi Weinstock 364890653f Implement a Debug pipeline for hitboxes and pathfinding lines.
- Implements mesh generation for cylinders and lines.
    - Implements an Id-allocator so that clients can mutate positions efficiently.
    - Is split into pipeline and scene modules.
    - Contains simple shaders that just pass through a position and color.
2021-05-30 11:50:25 -04:00
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anim More fixes 2021-05-30 11:49:40 -04:00
benches Fix all clippy warnings 2021-05-30 11:49:41 -04:00
examples (See sharp/lod-history) LOD, shadows, greedy meshing, new lighting, perf 2020-08-20 20:34:59 +02:00
i18n Refactor i18n analysis code and improve UX of testing binary 2021-05-10 22:13:00 +00:00
src Implement a Debug pipeline for hitboxes and pathfinding lines. 2021-05-30 11:50:25 -04:00
build.rs feat(voxygen): add logo for windows executable 2019-10-02 16:57:08 +02:00
Cargo.toml Use profling to get spans from wgpu, update wpgu & its deps for various 2021-05-30 11:49:41 -04:00
clippy.toml (See sharp/lod-history) LOD, shadows, greedy meshing, new lighting, perf 2020-08-20 20:34:59 +02:00