veloren/common/src
Sam 8a9de26132 Food now applies buff at end of state.
Rolling and poise states now cancel the potion buff.
UseItem character state now checks that the item in the slot has the same item_definition_id as when the entity enters the state.
Rolling can no cancel item use.
Rolling now checks for move_dir instead of velocity.
2021-06-29 05:59:02 -05:00
..
bin Run clippy for graphviz target in CI and add instructions on how to consume the output. 2021-06-08 15:08:14 -04:00
comp Food now applies buff at end of state. 2021-06-29 05:59:02 -05:00
figure refactor Cell back to 4 byte size 2021-04-01 17:38:10 +02:00
states Food now applies buff at end of state. 2021-06-29 05:59:02 -05:00
terrain Fixing #1169 - use strum macros for BlockKind conversion 2021-06-26 17:52:32 +02:00
util Revert "Merge branch 'revert-b10718c5' into 'master'" 2021-04-21 17:10:13 +00:00
volumes Add Primitive::Prefab and Fill::Prefab for coloring dungeon entrances. 2021-06-23 23:22:14 -04:00
astar.rs Updated changelog, cleaned up warnings, minor fixes 2020-08-12 21:16:11 +01:00
cached_spatial_grid.rs Revert "Merge branch 'revert-b10718c5' into 'master'" 2021-04-21 17:10:13 +00:00
character.rs Remove panics and unwraps, part 1. 2021-04-10 10:03:21 +02:00
clock.rs Move Specs code to own common_ecs create, put tracy and macros into common_base 2021-03-09 00:54:01 +01:00
cmd.rs Fixing #1169 - use strum macros for BlockKind conversion 2021-06-26 17:52:32 +02:00
combat.rs Repaired common such that it works for plugin targets 2021-06-11 08:33:32 +01:00
consts.rs Address MR 2482 comments. 2021-06-20 11:32:05 -04:00
depot.rs Remove panics and unwraps, part 1. 2021-04-10 10:03:21 +02:00
effect.rs Poise stats 2021-01-28 17:22:35 -08:00
event.rs Slightly functional sprite summon. 2021-06-23 22:38:16 -05:00
explosion.rs initial balance 2021-02-27 01:42:47 -05:00
generation.rs Update assets_manager to 0.5 2021-06-26 12:05:40 +02:00
grid.rs Don't remesh chunk vertex data on sprite update. 2021-05-11 12:58:15 -07:00
hierarchical.rs Convert all other veloren crates to use tracing 2020-06-21 23:19:41 +08:00
lib.rs Repaired common such that it works for plugin targets 2021-06-11 08:33:32 +01:00
lottery.rs Update assets_manager to 0.5 2021-06-26 12:05:40 +02:00
npc.rs Swaps bird_small skeleton to a new bird_large 2021-04-25 02:14:49 +02:00
outcome.rs Adds an outcome to death with SFX and VFX 2021-06-29 00:14:05 +02:00
path.rs Move Specs code to own common_ecs create, put tracy and macros into common_base 2021-03-09 00:54:01 +01:00
ray.rs Add tracy entity count plot, span tweaks 2021-03-13 02:59:58 -05:00
recipe.rs style 2021-06-27 02:44:19 +03:00
region.rs Remove panics and unwraps, part 1. 2021-04-10 10:03:21 +02:00
resources.rs Repaired common such that it works for plugin targets 2021-06-11 08:33:32 +01:00
rtsim.rs Implement a basic dialogue system 2021-03-29 14:47:42 +00:00
skillset_builder.rs Update assets_manager to 0.5 2021-06-26 12:05:40 +02:00
slowjob.rs implement a simple roundrobin to assure if multiple are spawned the older one has prio, spelling 2021-06-13 17:42:28 +02:00
spiral.rs Slightly functional sprite summon. 2021-06-23 22:38:16 -05:00
store.rs Use older version of Store and introduce Depot 2021-03-25 07:41:53 -06:00
time.rs Day period dependant wildlife spawns 2021-04-25 02:14:51 +02:00
trade.rs Fix economy data not properly being used to price trades, resulting in default prices being applied at most towns. 2021-05-28 15:09:29 -04:00
typed.rs update toolchain to nightly-2021-03-22 2021-03-22 16:41:04 +01:00
uid.rs update toolchain to nightly-2021-03-22 2021-03-22 16:41:04 +01:00
vol.rs Don't remesh chunk vertex data on sprite update. 2021-05-11 12:58:15 -07:00