..
bin
Run clippy for graphviz target in CI and add instructions on how to consume the output.
2021-06-08 15:08:14 -04:00
comp
Food now applies buff at end of state.
2021-06-29 05:59:02 -05:00
figure
refactor Cell back to 4 byte size
2021-04-01 17:38:10 +02:00
states
Food now applies buff at end of state.
2021-06-29 05:59:02 -05:00
terrain
Fixing #1169 - use strum macros for BlockKind conversion
2021-06-26 17:52:32 +02:00
util
Revert "Merge branch 'revert-b10718c5' into 'master'"
2021-04-21 17:10:13 +00:00
volumes
Add Primitive::Prefab
and Fill::Prefab
for coloring dungeon entrances.
2021-06-23 23:22:14 -04:00
astar.rs
Updated changelog, cleaned up warnings, minor fixes
2020-08-12 21:16:11 +01:00
cached_spatial_grid.rs
Revert "Merge branch 'revert-b10718c5' into 'master'"
2021-04-21 17:10:13 +00:00
character.rs
Remove panics and unwraps, part 1.
2021-04-10 10:03:21 +02:00
clock.rs
Move Specs code to own common_ecs create, put tracy and macros into common_base
2021-03-09 00:54:01 +01:00
cmd.rs
Fixing #1169 - use strum macros for BlockKind conversion
2021-06-26 17:52:32 +02:00
combat.rs
Repaired common such that it works for plugin targets
2021-06-11 08:33:32 +01:00
consts.rs
Address MR 2482 comments.
2021-06-20 11:32:05 -04:00
depot.rs
Remove panics and unwraps, part 1.
2021-04-10 10:03:21 +02:00
effect.rs
Poise stats
2021-01-28 17:22:35 -08:00
event.rs
Slightly functional sprite summon.
2021-06-23 22:38:16 -05:00
explosion.rs
initial balance
2021-02-27 01:42:47 -05:00
generation.rs
Update assets_manager
to 0.5
2021-06-26 12:05:40 +02:00
grid.rs
Don't remesh chunk vertex data on sprite update.
2021-05-11 12:58:15 -07:00
hierarchical.rs
Convert all other veloren crates to use tracing
2020-06-21 23:19:41 +08:00
lib.rs
Repaired common such that it works for plugin targets
2021-06-11 08:33:32 +01:00
lottery.rs
Update assets_manager
to 0.5
2021-06-26 12:05:40 +02:00
npc.rs
Swaps bird_small skeleton to a new bird_large
2021-04-25 02:14:49 +02:00
outcome.rs
Adds an outcome to death with SFX and VFX
2021-06-29 00:14:05 +02:00
path.rs
Move Specs code to own common_ecs create, put tracy and macros into common_base
2021-03-09 00:54:01 +01:00
ray.rs
Add tracy entity count plot, span tweaks
2021-03-13 02:59:58 -05:00
recipe.rs
style
2021-06-27 02:44:19 +03:00
region.rs
Remove panics and unwraps, part 1.
2021-04-10 10:03:21 +02:00
resources.rs
Repaired common such that it works for plugin targets
2021-06-11 08:33:32 +01:00
rtsim.rs
Implement a basic dialogue system
2021-03-29 14:47:42 +00:00
skillset_builder.rs
Update assets_manager
to 0.5
2021-06-26 12:05:40 +02:00
slowjob.rs
implement a simple roundrobin to assure if multiple are spawned the older one has prio, spelling
2021-06-13 17:42:28 +02:00
spiral.rs
Slightly functional sprite summon.
2021-06-23 22:38:16 -05:00
store.rs
Use older version of Store and introduce Depot
2021-03-25 07:41:53 -06:00
time.rs
Day period dependant wildlife spawns
2021-04-25 02:14:51 +02:00
trade.rs
Fix economy data not properly being used to price trades, resulting in default prices being applied at most towns.
2021-05-28 15:09:29 -04:00
typed.rs
update toolchain to nightly-2021-03-22
2021-03-22 16:41:04 +01:00
uid.rs
update toolchain to nightly-2021-03-22
2021-03-22 16:41:04 +01:00
vol.rs
Don't remesh chunk vertex data on sprite update.
2021-05-11 12:58:15 -07:00