veloren/assets/common/loot_tables/trading.ron

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// Loot table that exists purely for price rationalisation
// Please keep it sorting by rarity so it's easier to reason about things
[
// Ores
(0.03, Item("common.items.mineral.ore.gold")),
(0.045, Item("common.items.mineral.ore.silver")),
(0.1, Item("common.items.mineral.ore.bloodstone")),
(0.2, Item("common.items.mineral.ore.cobalt")),
(0.25, Item("common.items.mineral.ore.coal")),
(0.3, Item("common.items.mineral.ore.iron")),
(0.5, Item("common.items.mineral.ore.velorite")),
(0.6, Item("common.items.mineral.ore.veloritefrag")),
(1.5, Item("common.items.mineral.ore.copper")),
(1.5, Item("common.items.mineral.ore.tin")),
// Animal Hide
(0.05, Item("common.items.crafting_ing.hide.dragon_scale")),
(0.05, Item("common.items.crafting_ing.hide.plate")),
(0.1, Item("common.items.crafting_ing.leather.rigid_leather")),
(0.1, Item("common.items.crafting_ing.hide.carapace")),
(0.2, Item("common.items.crafting_ing.hide.scales")),
(0.7, Item("common.items.crafting_ing.hide.tough_hide")),
(1.0, Item("common.items.crafting_ing.hide.animal_hide")),
(1.5, Item("common.items.crafting_ing.leather.leather_strips")),
// Mob Drops
(0.01, Item("common.items.crafting_ing.animal_misc.phoenix_feather")),
(0.08, Item("common.items.crafting_ing.animal_misc.large_horn")),
(0.1, Item("common.items.crafting_ing.animal_misc.icy_fang")),
(0.15, Item("common.items.crafting_ing.animal_misc.grim_eyeball")),
(0.15, Item("common.items.crafting_ing.animal_misc.lively_vine")),
(1.2, Item("common.items.crafting_ing.animal_misc.fur")),
// Meats
(0.6, Item("common.items.food.meat.beast_large_raw")),
(0.8, Item("common.items.food.meat.tough_raw")),
(1.0, Item("common.items.food.meat.beast_small_raw")),
(1.2, Item("common.items.food.meat.fish_raw")),
(1.3, Item("common.items.food.meat.bird_raw")),
]