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df58fa9acf
- Use quad_low and quad_medium loot table for corresponding mobs in dungeons - Remove cultist loot table from T3-T4 loot tables - Use resize instead of vec[obj; len] to create different loot and not duplicated for miniboss_1 |
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armor | ||
creature | ||
dungeon | ||
food | ||
materials | ||
sprite | ||
weapons | ||
cave_large.ron | ||
consumables.ron | ||
cultists.ron | ||
fallback.ron | ||
humanoids.ron | ||
trading.ron | ||
villager.ron |