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basic_block.rs
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updated dependencies and fixed stuff
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2020-07-07 09:43:49 +02:00 |
basic_melee.rs
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Separated knockback out from basicmelee. Added weapon for cyclops boss to use, and added 1 ability to it.
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2020-09-19 14:29:04 -05:00 |
basic_ranged.rs
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Projectile speed is no longer hard-coded.
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2020-09-19 14:29:05 -05:00 |
boost.rs
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updated dependencies and fixed stuff
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2020-07-07 09:43:49 +02:00 |
charged_ranged.rs
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Add shockwave system to handle shockwaves colliding with other entities
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2020-09-19 14:40:10 -05:00 |
climb.rs
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state corrections
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2020-08-08 17:05:48 -04:00 |
combo_melee.rs
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Did stuff to support addition of keyframes for combo melee animation.
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2020-09-21 17:38:43 -05:00 |
dance.rs
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updated dependencies and fixed stuff
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2020-07-07 09:43:49 +02:00 |
dash_melee.rs
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Fixed projectile collisions, hitboxes, better aiming
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2020-08-24 18:24:44 +01:00 |
equipping.rs
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updated dependencies and fixed stuff
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2020-07-07 09:43:49 +02:00 |
glide_wield.rs
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Fmt and clippy lints fixes
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2020-08-12 21:16:14 +01:00 |
glide.rs
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Fmt and clippy lints fixes
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2020-08-12 21:16:14 +01:00 |
ground_shockwave.rs
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Addressed comments
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2020-09-19 14:40:21 -05:00 |
idle.rs
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readd sneak
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2020-08-08 13:47:32 -04:00 |
leap_melee.rs
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Removed commented code
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2020-08-06 10:15:24 -05:00 |
mod.rs
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Animation time for combo melee now resets between stages.
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2020-09-21 17:38:42 -05:00 |
roll.rs
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updated dependencies and fixed stuff
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2020-07-07 09:43:49 +02:00 |
sit.rs
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updated dependencies and fixed stuff
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2020-07-07 09:43:49 +02:00 |
sneak.rs
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readd sneak
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2020-08-08 13:47:32 -04:00 |
spin_melee.rs
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Removed energy refund on M2 attacks. Re-added custom heights on creatures. Tweaked movement on triple strike.
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2020-08-06 09:43:50 -05:00 |
utils.rs
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Initial quadmed feed animation
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2020-09-17 22:32:10 -04:00 |
wielding.rs
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readd sneak
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2020-08-08 13:47:32 -04:00 |