.. |
anim
|
Assets update, aesthetics, minor fixes
|
2019-10-04 18:27:12 +00:00 |
audio
|
Better stepping sounds (and minor voxel model fixes)
|
2019-09-27 16:04:22 +00:00 |
hud
|
Assets update, aesthetics, minor fixes
|
2019-10-04 18:27:12 +00:00 |
menu
|
made bow available in char selection
|
2019-10-04 21:02:40 +02:00 |
mesh
|
Higher level cache abstraction
|
2019-10-01 02:10:28 -04:00 |
render
|
AA mode UI improvements
|
2019-09-26 23:46:49 -04:00 |
scene
|
fix(render): figures without vel don't render
|
2019-10-04 21:02:44 +02:00 |
ui
|
Add aa modes, with ui interface to switch
|
2019-09-26 23:14:27 -04:00 |
discord.rs
|
[Voxygen] Switch mutexes to parking_lot and channels to crossbeam.
|
2019-08-16 00:07:09 +02:00 |
error.rs
|
Switched to Debug trait object for backend errors
|
2019-07-18 16:42:31 +01:00 |
key_state.rs
|
Add better inputs, input validation and more
|
2019-05-25 23:46:56 +02:00 |
main.rs
|
Updated toolchain version and a bunch of deps.
|
2019-10-03 17:19:22 -04:00 |
session.rs
|
Added ability to toggle zoom inversion in settings
|
2019-10-02 23:09:05 +10:00 |
settings.rs
|
associated zoom inversion to GameplaySettings
|
2019-10-02 22:44:41 +10:00 |
singleplayer.rs
|
[Voxygen] Switch mutexes to parking_lot and channels to crossbeam.
|
2019-08-16 00:07:09 +02:00 |
window.rs
|
Formatted with fmt
|
2019-10-03 09:16:46 +10:00 |