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497a94cd7a
* inline `target_dodging` into struct declaration as they are named anyway * move `avoid_harm` check out of `Attack::apply_attack` so we don't need to pass whole Player component. * another cosmetic things |
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assets | ||
base | ||
benches | ||
ecs | ||
frontend | ||
net | ||
src | ||
state | ||
systems | ||
build.rs | ||
Cargo.toml |