veloren/voxygen
Imbris 5434ce546b Fix issue with missing capability when enabling shaderc optimizations
See https://github.com/gfx-rs/wgpu/issues/4915

Also:
* Remove unused vert-out frag-in variables from shaders (naga doesn't
  like this probably because they are optimized out on the fragment
  side). This restriction from naga may be relaxed in the future
  see https://github.com/gfx-rs/wgpu/issues/3748.
* Enable OptimizationLevel::Performance for shaderc by default
* Add a environment variable VOXYGEN_SHADERC_OPTS for disabling this
  (e.g. to test if it actually makes a difference on any platform).
  (TODO: testing might be easier if there was a way to do toggle it
  without restarting...)
2024-02-14 16:36:59 -05:00
..
anim Re-enable glider trails 2024-02-08 16:25:40 +02:00
benches replace all uses of Arc<> with references 2023-10-02 16:52:41 +02:00
egui draw debug vectors, and toggle them in egui 2024-02-08 16:25:39 +02:00
examples (See sharp/lod-history) LOD, shadows, greedy meshing, new lighting, perf 2020-08-20 20:34:59 +02:00
i18n-helpers Fix /tell messages 2024-02-06 14:44:52 +02:00
src Fix issue with missing capability when enabling shaderc optimizations 2024-02-14 16:36:59 -05:00
build.rs feat(voxygen): add logo for windows executable 2019-10-02 16:57:08 +02:00
Cargo.toml remove outdated comment and make use of more constants 2024-02-01 12:17:19 +01:00