veloren/assets/voxygen/voxel/weapon
Monty Marz 55d126861f fix tooltips in char selection, more balancing
fix talking animals

fix critter exp, stronger villagers

biped large balancing

more villager balancing, mushroom spawning rate

more balancing

fix rebase

multiple loottables

Add tarasque and bonerattler armour

Added loot tables for different groups of weapons and armor based off relative strength. Added loot table for cultist boss.

Added loot tables for consumables and food. Trimmed down default loot table.

remove male and female sign from char creation

chest loot tables

fix loot tables

lootable crates

lantern keybinding display

more loot tables

loot table changes

fixed loot tables

fix typo
more grass

rebase fix, better lantern

re-add sprite rotation for grass

crafting window alignment fix, new streetlamps, new shopsigns, new healing staff

height change
2020-08-21 19:36:19 +02:00
..
axe Allows for weapons to have different stats. Seperates healing staff out from staffs into its own weapon type: sceptre. Splits bow weapon type into shortbow and longbow. 2020-08-01 20:08:30 +00:00
bow Allows for weapons to have different stats. Seperates healing staff out from staffs into its own weapon type: sceptre. Splits bow weapon type into shortbow and longbow. 2020-08-01 20:08:30 +00:00
dagger Added ability to use 2 x 1h weapons or shields 2020-07-01 17:51:06 +08:00
hammer UI fixes, assets update 2020-08-12 18:10:18 +00:00
projectile UI fixes, assets update 2020-08-12 18:10:18 +00:00
shield Added ability to use 2 x 1h weapons or shields 2020-07-01 17:51:06 +08:00
staff fix tooltips in char selection, more balancing 2020-08-21 19:36:19 +02:00
sword More item drops 2020-06-03 17:59:09 +00:00
tool Added 36 Swords 2020-05-29 18:23:00 +00:00
debug_wand-0.vox optimization and tails 2020-06-01 00:33:24 +00:00
debug_wand-1.vox optimization and tails 2020-06-01 00:33:24 +00:00
debug_wand.vox optimization and tails 2020-06-01 00:33:24 +00:00