veloren/assets/common/items
2020-08-03 03:41:32 +00:00
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armor De-enumerized armor variants 2020-08-03 03:41:32 +00:00
boss_drops Allows for weapons to have different stats. Seperates healing staff out from staffs into its own weapon type: sceptre. Splits bow weapon type into shortbow and longbow. 2020-08-01 20:08:30 +00:00
consumable Allows for weapons to have different stats. Seperates healing staff out from staffs into its own weapon type: sceptre. Splits bow weapon type into shortbow and longbow. 2020-08-01 20:08:30 +00:00
crafting_ing Crafting 2020-07-14 20:11:39 +00:00
crafting_tools Crafting 2020-07-14 20:11:39 +00:00
debug De-enumerized armor variants 2020-08-03 03:41:32 +00:00
flowers Fixed Flowers and Grass items 2020-03-28 14:13:55 -05:00
food Allows for weapons to have different stats. Seperates healing staff out from staffs into its own weapon type: sceptre. Splits bow weapon type into shortbow and longbow. 2020-08-01 20:08:30 +00:00
grasses Fixed Flowers and Grass items 2020-03-28 14:13:55 -05:00
lantern Equipped lanterns now provide an illumination effect. 2020-05-04 15:15:31 +00:00
ore Crafting 2020-07-14 20:11:39 +00:00
testing De-enumerized armor variants 2020-08-03 03:41:32 +00:00
utility Crafting 2020-07-14 20:11:39 +00:00
weapons Removed fine-grained Item enums and replaced them with Strings 2020-08-02 01:21:32 +00:00