veloren/assets/voxygen/shaders/include
Monty Marz 5fe79e1c6a new loading screen bgs (part 1)
Add a basic random feature to char creation

loading screen bg (part 2)

loading screen changes, random button graphics
Random appearance also pick a random npc name
2020-09-18 23:17:47 +00:00
..
cloud (See sharp/lod-history) LOD, shadows, greedy meshing, new lighting, perf 2020-08-20 20:34:59 +02:00
constants.glsl Corrected some spelling errors 2020-08-25 12:21:25 +00:00
globals.glsl new loading screen bgs (part 1) 2020-09-18 23:17:47 +00:00
light.glsl Made particle code more rugged 2020-09-04 11:49:49 +01:00
lod.glsl (See sharp/lod-history) LOD, shadows, greedy meshing, new lighting, perf 2020-08-20 20:34:59 +02:00
random.glsl (See sharp/lod-history) LOD, shadows, greedy meshing, new lighting, perf 2020-08-20 20:34:59 +02:00
shadows.glsl Work around an issue with Intel Gen7/7.5 GPUs where matrices default to being row major if they are not directly assigned to a matrix that has a column major layout. 2020-08-31 19:50:45 +01:00
sky.glsl new loading screen bgs (part 1) 2020-09-18 23:17:47 +00:00
srgb.glsl (See sharp/lod-history) LOD, shadows, greedy meshing, new lighting, perf 2020-08-20 20:34:59 +02:00