..
bin
New i18n implementation based on Fluent
2022-08-06 21:45:23 +03:00
comp
Add more components in /body
2022-08-20 17:02:08 +03:00
figure
stricten some rules and fix some clippy warnings
2022-01-30 20:16:21 +01:00
states
Various tweaks
2022-07-26 19:44:49 -04:00
terrain
Gnarling Fort music; more specific sites; fix music spacing; new sfx
2022-08-14 01:57:58 +00:00
util
Remove unnecessarily qualified paths
2022-07-15 14:49:46 +02:00
volumes
Remove unnecessarily qualified paths
2022-07-15 14:49:46 +02:00
astar.rs
Fix warnings
2022-01-23 19:03:47 +01:00
cached_spatial_grid.rs
Revert "Merge branch 'revert-b10718c5' into 'master'"
2021-04-21 17:10:13 +00:00
calendar.rs
+ Finished hat offsets for all races
2021-12-20 18:06:21 +00:00
character.rs
Remove panics and unwraps, part 1.
2021-04-10 10:03:21 +02:00
clock.rs
Added egui debug UI - a 100% rust UI framework (similar to imgui) allowing for rapid development of debug interfaces to aid development. This is feature-gated behind the egui-ui
feature which is enabled by default but removed for airshipper builds.
2021-07-04 09:47:18 +00:00
cmd.rs
Add /body command that allows you to switch body
2022-08-20 15:20:27 +03:00
combat.rs
Merge branch 'sam/remove-cr-ui' into 'master'
2022-07-30 16:22:29 +00:00
consts.rs
Added overhead hints, smoother mount movement
2022-01-16 17:53:14 +00:00
depot.rs
fix depot bug
2022-06-09 09:53:06 +02:00
effect.rs
Made poise a float at interface of module.
2021-09-25 14:07:47 -04:00
event.rs
spectate mode :D
2022-08-09 18:43:13 +02:00
explosion.rs
Added min fall off to explosions.
2021-10-29 17:37:02 -04:00
generation.rs
Fix typos
2022-07-15 18:59:37 +02:00
grid.rs
update toolchain to nightly-2021-12-19
2021-12-23 13:04:24 +01:00
lib.rs
Server weather sim
2022-07-04 18:11:41 +02:00
link.rs
Convert away from IdvStorage to mixture of VecStorage and DenseVecStorage
2022-08-08 00:38:20 -04:00
lod.rs
Added giant trees to LoD
2022-05-10 20:30:48 +01:00
lottery.rs
Remove unnecessarily qualified paths
2022-07-15 14:49:46 +02:00
mounting.rs
force update counter
2022-08-09 19:22:09 +02:00
npc.rs
Adds arthropod skeleton
2022-01-19 19:01:11 +01:00
outcome.rs
Remove unnecessarily qualified paths
2022-07-15 14:49:46 +02:00
path.rs
Fix path finding calculation of starting point
2022-05-14 16:41:45 +01:00
ray.rs
update toolchain to nightly-2021-12-19
2021-12-23 13:04:24 +01:00
recipe.rs
Craft all
2022-08-12 00:47:48 +00:00
region.rs
update toolchain to nightly-2022-04-25
2022-05-03 15:22:28 +02:00
resources.rs
EXP on kill is now shared between damage contributors. A "damage contributor" is either an individual entity, or a group - depending if the attacker is in a group. This means that not only does the "killing blow" no longer get 100% of EXP, but multiple groups and individuals all receive their fair share of EXP on death (assuming they are still within range of the entity when it dies).
2021-11-13 20:46:45 +00:00
rtsim.rs
Convert away from IdvStorage to mixture of VecStorage and DenseVecStorage
2022-08-08 00:38:20 -04:00
skillset_builder.rs
Remove unnecessarily qualified paths
2022-07-15 14:49:46 +02:00
slowjob.rs
Update tracy
2022-05-26 00:04:03 -04:00
spiral.rs
stricten some rules and fix some clippy warnings
2022-01-30 20:16:21 +01:00
store.rs
parallel simulation of economies
2022-03-21 23:35:08 +01:00
time.rs
Add wildlife assetization support
2021-07-17 15:37:30 +03:00
trade.rs
Remove unnecessarily qualified paths
2022-07-15 14:49:46 +02:00
typed.rs
update toolchain to nightly-2021-03-22
2021-03-22 16:41:04 +01:00
uid.rs
update toolchain to nightly-2021-03-22
2021-03-22 16:41:04 +01:00
vol.rs
Ground shockwave particle tweaks.
2022-02-10 22:40:26 -05:00
weather.rs
Better cloud cover
2022-07-08 18:09:13 +01:00