veloren/server/src
2024-02-02 20:06:55 -05:00
..
events Overflow slots as slots 2024-02-02 20:06:55 -05:00
migrations Migration for burning potion 2023-12-05 15:54:12 -04:00
persistence Automatically overflows items to 'overflow slots' that are inaccessible if items cannot be inserted in persistence on character load. 2024-02-02 20:06:05 -05:00
rtsim hang wreaths at the fireplace 2023-12-14 23:29:32 +01:00
settings review fixes 2024-01-15 17:55:16 +01:00
sys Merge branch 'zesterer/better-char-select-scene' into 'master' 2024-01-16 18:51:04 +00:00
weather weather/tick.rs fixes 2024-01-25 00:40:04 +01:00
automod.rs Relaxed automod somewhat 2022-08-23 10:03:06 +01:00
character_creator.rs Frost gigas tweaks 2023-10-08 11:35:01 +00:00
chat.rs Move most of the locking work to a seperate tokio spawn thread 2023-10-18 10:08:48 +02:00
chunk_generator.rs Removed old rtsim 2023-04-09 19:25:55 +01:00
chunk_serialize.rs Update Rust toolchain. 2022-09-08 15:43:53 -07:00
client.rs fix weather_zone command, and only send local wind once every 30 ticks 2024-01-23 22:21:33 +01:00
cmd.rs fix weather_zone command, and only send local wind once every 30 ticks 2024-01-23 22:21:33 +01:00
connection_handler.rs Server rules i18n and rules button in character screen 2024-01-15 00:03:23 +01:00
data_dir.rs Group editable server settings into one struct that is stored in the ecs, don't expose DataDir, use Uuid in the whitelist instead of usernames, replace Banlist record tuple with new type with named fields, remove commented code 2020-10-10 02:10:32 -04:00
error.rs Began integrating rtsim2 into server 2023-04-09 19:25:51 +01:00
input.rs apply some clippy fixes that comes with the new toolchain version 2021-09-24 23:18:18 +02:00
lib.rs make weather not block main thread, and lessen the amount of data shared with client. 2024-01-22 19:53:36 +01:00
location.rs localize commands 2023-09-20 23:29:24 +02:00
lod.rs Add more profiling spans to Server startup related things in order to 2023-04-20 21:53:59 -04:00
login_provider.rs implement and use read_exact_bytes, cleanup 2023-07-01 15:31:53 +02:00
metrics.rs Add metrics for timing subsections of State::tick 2023-03-14 01:03:05 -04:00
pet.rs Dungeon rework initial patch 2023-07-09 20:03:09 +00:00
presence.rs add flag to clamp to ground for RepositionOnChunkLoad 2023-04-12 10:17:49 +02:00
settings.rs review fixes 2024-01-15 17:55:16 +01:00
state_ext.rs make fortitude scale of difference from maximum health 2024-01-21 20:18:19 +00:00
terrain_persistence.rs don't remove blocks when applying changes for new chunks 2024-01-26 00:57:21 +01:00
test_world.rs Reduce overhead of messaging systems. 2022-09-14 21:04:53 -07:00
wiring.rs Removed crit chance stat 2023-11-14 18:06:58 -05:00