veloren/assets/common/entity/village/blacksmith.ron
2023-06-19 01:16:42 +00:00

28 lines
972 B
Rust

#![enable(implicit_some)]
(
name: Name("Blacksmith"),
body: RandomWith("humanoid"),
alignment: Alignment(Npc),
loot: LootTable("common.loot_tables.nothing"),
inventory: (
loadout: Inline((
inherit: Asset("common.loadout.village.blacksmith"),
active_hands: InHands((Choice([
(1, Item("common.items.weapons.tool.broom")),
(1, Item("common.items.weapons.tool.hoe")),
(1, Item("common.items.weapons.tool.pickaxe")),
(1, Item("common.items.weapons.tool.rake")),
(1, Item("common.items.weapons.tool.shovel-0")),
(1, Item("common.items.weapons.tool.shovel-1")),
]), None)),
)),
items: [
(10, "common.items.consumable.potion_big"),
(10, "common.items.food.sunflower_icetea"),
],
),
meta: [
SkillSetAsset("common.skillset.preset.rank3.fullskill"),
],
)