veloren/assets/voxygen/i18n/zh-Hans/hud/skills.ftl
2023-08-29 10:14:45 +00:00

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hud-rank_up = 新的技能点
hud-skill-sp_available = { $number } 技能点可用
hud-skill-not_unlocked = 尚未解锁
hud-skill-req_sp ={"\u000A"}
需要 { $number } 技能点
hud-skill-inc_health_title = 增强生命
hud-skill-inc_health = 最大生命值提高{ $boost }{ $SP }
hud-skill-inc_energy_title = 增强耐力/法力
hud-skill-inc_energy = 最大耐力提升{ $boost }{ $SP }
hud-skill-unlck_sword_title = 解锁双手剑专精
hud-skill-unlck_sword = 解锁双手剑技能树{ $SP }
hud-skill-unlck_axe_title = 解锁双手斧专精
hud-skill-unlck_axe = 解锁双手斧技能树{ $SP }
hud-skill-unlck_hammer_title = 解锁双手锤专精
hud-skill-unlck_hammer = 解锁双手锤技能树{ $SP }
hud-skill-unlck_bow_title = 解锁弓专精
hud-skill-unlck_bow = 解锁弓技能树{ $SP }
hud-skill-unlck_staff_title = 解锁火焰法杖专精
hud-skill-unlck_staff = 解锁火焰法杖技能树{ $SP }
hud-skill-unlck_sceptre_title = 解锁生命权杖专精
hud-skill-unlck_sceptre = 解锁生命权杖技能树{ $SP }
hud-skill-dodge_title = 闪避
hud-skill-dodge = 翻滚可以躲避敌人的攻击{ $SP }
hud-skill-roll_energy_title = 体术(翻滚)
hud-skill-roll_energy = 减少每次翻滚需要消耗的耐力{ $boost }%{ $SP }
hud-skill-roll_speed_title = 迅捷
hud-skill-roll_speed = 加快{ $boost }%的翻滚速度{ $SP }
hud-skill-roll_dur_title = 飞身跃入
hud-skill-roll_dur = 翻滚可躲避敌人攻击的时间延长{ $boost }%{ $SP }
hud-skill-set_as_exp_bar = 设置为当前经验条
hud-skill-climbing_title = 攀爬
hud-skill-climbing = 你能够攀爬岩壁
hud-skill-climbing_cost_title = 体术(攀爬)
hud-skill-climbing_cost = 攀爬时耐力消耗速率降低{ $boost }%{ $SP }
hud-skill-climbing_speed_title = 攀岩高手
hud-skill-climbing_speed = 加快{ $boost }%的攀爬速度{ $SP }
hud-skill-swim_title = 游泳
hud-skill-swim = 在水中游动
hud-skill-swim_speed_title = 速泳
hud-skill-swim_speed = 加快{ $boost }%的游泳速度{ $SP }
hud-skill-sc_lifesteal_title = 生命窃取
hud-skill-sc_lifesteal = 发射窃取目标生命值的光束
hud-skill-sc_lifesteal_damage_title = 伤害提升
hud-skill-sc_lifesteal_damage = 光束伤害提升{ $boost }%{ $SP }
hud-skill-sc_lifesteal_range_title = 范围提升
hud-skill-sc_lifesteal_range = 光束最大射程提升{ $boost }%{ $SP }
hud-skill-sc_lifesteal_lifesteal_title = 效率提升
hud-skill-sc_lifesteal_lifesteal = 生命窃取效率提升{ $boost }%{ $SP }
hud-skill-sc_lifesteal_regen_title = 法力回复
hud-skill-sc_lifesteal_regen = 每次击中敌人回复的法力增加{ $boost }%{ $SP }
hud-skill-sc_heal_title = 治愈之灵
hud-skill-sc_heal = 治疗范围内的盟友,治疗效果会因连击数更大而变强
hud-skill-sc_heal_heal_title = 效率提升
hud-skill-sc_heal_heal = 生命治愈效果提高{ $boost }%{ $SP }
hud-skill-sc_heal_cost_title = 法力节省
hud-skill-sc_heal_cost = 每次治愈队友需要消耗的法力减少{ $boost }%{ $SP }
hud-skill-sc_heal_duration_title = Duration
hud-skill-sc_heal_duration = The effects of your healing aura last { $boost }% longer{ $SP }
hud-skill-sc_heal_range_title = 范围提升
hud-skill-sc_heal_range = 光束最大射程提升{ $boost }%{ $SP }
hud-skill-sc_wardaura_unlock_title = 守护领域
hud-skill-sc_wardaura_unlock = 施展一个强大的魔法领域,守护你的盟友{ $SP }
hud-skill-sc_wardaura_strength_title = 效果提升
hud-skill-sc_wardaura_strength = 领域提供的效果加强{ $boost }%{ $SP }
hud-skill-sc_wardaura_duration_title = 持续时间
hud-skill-sc_wardaura_duration = 领域持续的时间延长{ $boost }%{ $SP }
hud-skill-sc_wardaura_range_title = 广域化
hud-skill-sc_wardaura_range = 领域覆盖的范围加大{ $boost }%{ $SP }
hud-skill-sc_wardaura_cost_title = 法力节省
hud-skill-sc_wardaura_cost = 施展领域需要消耗的法力减少{ $boost }%{ $SP }
hud-skill-st_shockwave_range_title = 范围提升
hud-skill-st_shockwave_range = 冲击波扩散的范围扩大{ $boost }%{ $SP }
hud-skill-st_shockwave_cost_title = 法力节省
hud-skill-st_shockwave_cost = 施放烈焰花环需要消耗的法力减少{ $boost }%{ $SP }
hud-skill-st_shockwave_knockback_title = 冲击强化
hud-skill-st_shockwave_knockback = 冲击波击退的效果提高{ $boost }%{ $SP }
hud-skill-st_shockwave_damage_title = 伤害提升
hud-skill-st_shockwave_damage = 冲击波造成的伤害提高{ $boost }%{ $SP }
hud-skill-st_shockwave_unlock_title = 烈焰花环
hud-skill-st_shockwave_unlock = 释放强大的火焰冲击波,伤害并击退周遭敌人{ $SP }
hud-skill-st_flamethrower_title = 火焰吐息
hud-skill-st_flamethrower = 释放烈焰持续灼烧你的敌人
hud-skill-st_flame_velocity_title = 高温
hud-skill-st_flame_velocity = 火焰造成伤害的速度提高{ $boost }%{ $SP }
hud-skill-st_flamethrower_range_title = 范围提升
hud-skill-st_flamethrower_range = 吐息最大射程提升{ $boost }%{ $SP }
hud-skill-st_energy_drain_title = 法力节省
hud-skill-st_energy_drain = 吐息时法力消耗速率降低{ $boost }%{ $SP }
hud-skill-st_flamethrower_damage_title = 伤害提升
hud-skill-st_flamethrower_damage = 吐息造成的伤害提高{ $boost }%{ $SP }
hud-skill-st_explosion_radius_title = 爆破专家
hud-skill-st_explosion_radius = 火球爆炸的半径扩大{ $boost }%{ $SP }
hud-skill-st_energy_regen_title = 法力回复
hud-skill-st_energy_regen = 每次击中敌人回复的法力增加{ $boost }%{ $SP }
hud-skill-st_fireball_title = 火球术
hud-skill-st_fireball = 发射火球攻击敌人
hud-skill-st_damage_title = 伤害提升
hud-skill-st_damage = 火球造成的伤害提高{ $boost }%{ $SP }
hud-skill-bow_projectile_speed_title = 神射手
hud-skill-bow_projectile_speed = 箭矢速度和最大射程提高{ $boost }%{ $SP }
hud-skill-bow_charged_title = 蓄力射击
hud-skill-bow_charged = 因为你愿意花更长时间蓄力以造成更大伤害
hud-skill-bow_charged_damage_title = 伤害提升
hud-skill-bow_charged_damage = 蓄力箭矢造成的伤害提升{ $boost }%{ $SP }
hud-skill-bow_charged_energy_regen_title = 能量回复
hud-skill-bow_charged_energy_regen = 每次击中敌人回复的能量增加{ $boost }%{ $SP }
hud-skill-bow_charged_knockback_title = 冲击强化
hud-skill-bow_charged_knockback = 蓄力箭矢击退的效果提高{ $boost }%{ $SP }
hud-skill-bow_charged_move_title = 灵巧
hud-skill-bow_charged_move = 蓄力时的移动速度提高{ $boost }%{ $SP }
hud-skill-bow_charged_speed_title = 专注
hud-skill-bow_charged_speed = 蓄力效果达到最大化的速度加快{ $boost }%{ $SP }
hud-skill-bow_repeater_title = 持续发射
hud-skill-bow_repeater = 你发射的时间越长,发射速度越快
hud-skill-bow_repeater_damage_title = 伤害提升
hud-skill-bow_repeater_damage = 每支箭矢造成的伤害提升{ $boost }%{ $SP }
hud-skill-bow_repeater_cost_title = 耐力节省
hud-skill-bow_repeater_cost = 施展腾空击需要消耗的耐力减少{ $boost }%{ $SP }
hud-skill-bow_repeater_speed_title = 速度提升
hud-skill-bow_repeater_speed = 将射箭速度提高{ $boost }%{ $SP }
hud-skill-bow_shotgun_unlock_title = 解锁迸发
hud-skill-bow_shotgun_unlock = 一次发射多支箭矢{ $SP }
hud-skill-bow_shotgun_damage_title = 伤害提升
hud-skill-bow_shotgun_damage = 将迸发的伤害提升{ $boost }%{ $SP }
hud-skill-bow_shotgun_cost_title = 耐力节省
hud-skill-bow_shotgun_cost = 将使用迸发时的能量降低{ $boost }%{ $SP }
hud-skill-bow_shotgun_arrow_count_title = 箭矢数量
hud-skill-bow_shotgun_arrow_count = 你迸发时的箭矢数量增加{ $boost }{ $SP }
hud-skill-bow_shotgun_spread_title = 集中
hud-skill-bow_shotgun_spread = 减少迸发的散布{ $boost }%{ $SP }
hud-skill-hmr_leap_radius_title = 震荡
hud-skill-hmr_leap_radius = 千斤坠伤害的作用半径扩大{ $boost }米{ $SP }
hud-skill-hmr_leap_distance_title = 奋力一跃
hud-skill-hmr_leap_distance = 飞跃的最大距离提高{ $boost }%{ $SP }
hud-skill-hmr_leap_cost_title = 耐力节省
hud-skill-hmr_leap_cost = 施展千斤坠需要消耗的耐力减少{ $boost }%{ $SP }
hud-skill-hmr_leap_knockback_title = 冲击强化
hud-skill-hmr_leap_knockback = 千斤坠击退的效果提高{ $boost }%{ $SP }
hud-skill-hmr_leap_damage_title = 伤害提升
hud-skill-hmr_leap_damage = 千斤坠造成的伤害提升{ $boost }%{ $SP }
hud-skill-hmr_unlock_leap_title = 千斤坠
hud-skill-hmr_unlock_leap = 全力飞跃给予敌人强力一击{ $SP }
hud-skill-hmr_charged_melee_title = 蓄力打击
hud-skill-hmr_charged_melee = 蓄力造成强力打击
hud-skill-hmr_charged_rate_title = 专注
hud-skill-hmr_charged_rate = 蓄力效果达到最大化的速度加快{ $boost }%{ $SP }
hud-skill-hmr_charged_melee_nrg_drain_title = 耐力节省
hud-skill-hmr_charged_melee_nrg_drain = 蓄力时耐力消耗速率降低{ $boost }%{ $SP }
hud-skill-hmr_charged_melee_damage_title = 伤害提升
hud-skill-hmr_charged_melee_damage = 蓄力打击造成的伤害提升{ $boost }%{ $SP }
hud-skill-hmr_charged_melee_knockback_title = 冲击强化
hud-skill-hmr_charged_melee_knockback = 蓄力打击击退的效果提高{ $boost }%{ $SP }
hud-skill-hmr_single_strike_title = 锤击
hud-skill-hmr_single_strike = 挥舞大锤打击敌人
hud-skill-hmr_single_strike_regen_title = 热身(耐力回复)
hud-skill-hmr_single_strike_regen = 随着连击数增加,每次击中敌人回复更多耐力{ $SP }
hud-skill-hmr_single_strike_speed_title = 热身(攻击速度)
hud-skill-hmr_single_strike_speed = 随着连击数增加,每次击中敌人攻击速度加快{ $SP }
hud-skill-hmr_single_strike_damage_title = 热身(伤害)
hud-skill-hmr_single_strike_damage = 随着连击数增加,每次击中敌人造成的伤害提升{ $SP }
hud-skill-hmr_single_strike_knockback_title = 冲击强化
hud-skill-hmr_single_strike_knockback = 锤击击退的效果提高{ $boost }%{ $SP }
hud-skill-sw_trip_str_title = 三连击
hud-skill-sw_trip_str = 三连击,劈,砍,刺
hud-skill-sw_trip_str_combo_title = 姿态调整
hud-skill-sw_trip_str_combo = 三连击与三连击之间能能更好的衔接{ $SP }
hud-skill-sw_trip_str_dmg_title = 热身(伤害)
hud-skill-sw_trip_str_dmg = 随着连击数增加,每次击中敌人造成的伤害提升{ $SP }
hud-skill-sw_trip_str_sp_title = 热身(攻击速度)
hud-skill-sw_trip_str_sp = 随着连击数增加,每次击中敌人攻击速度加快{ $SP }
hud-skill-sw_trip_str_reg_title = 热身(耐力回复)
hud-skill-sw_trip_str_reg = 随着连击数增加,每次击中敌人回复更多耐力{ $SP }
hud-skill-sw_dash_title = 突刺
hud-skill-sw_dash = 向前发动快速突刺,划伤敌人
hud-skill-sw_dash_dmg_title = 伤害提升
hud-skill-sw_dash_dmg = 突刺起始造成的伤害提升{ $boost }%{ $SP }
hud-skill-sw_dash_drain_title = 耐力节省
hud-skill-sw_dash_drain = 突刺发动需要消耗的耐力减少{ $boost }%{ $SP }
hud-skill-sw_dash_cost_title = 耐力节省
hud-skill-sw_dash_cost = 突刺时耐力消耗速率降低{ $boost }%{ $SP }
hud-skill-sw_dash_speed_title = 势如破竹
hud-skill-sw_dash_speed = 突刺前进的速度提高{ $boost }%{ $SP }
hud-skill-sw_dash_charge_through_title = Charge Through
hud-skill-sw_dash_charge_through = Allows you to charge through the first enemies you hit{ $SP }
hud-skill-sw_dash_scale_title = 伤害提升
hud-skill-sw_dash_scale = 突刺最大造成的伤害提升{ $boost }%{ $SP }
hud-skill-sw_spin_title = 回旋斩
hud-skill-sw_spin = 发动强力的回旋斩伤害成片的敌人{ $SP }
hud-skill-sw_spin_dmg_title = 伤害提升
hud-skill-sw_spin_dmg = 回旋斩造成的伤害提升{ $boost }%{ $SP }
hud-skill-sw_spin_spd_title = 斩风
hud-skill-sw_spin_spd = 回旋斩斩击的速度加快{ $boost }%{ $SP }
hud-skill-sw_spin_cost_title = 耐力节省
hud-skill-sw_spin_cost = 每段回旋斩需要消耗的耐力减少{ $boost }%{ $SP }
hud-skill-sw_spin_spins_title = 旋转舞者(剑)
hud-skill-sw_spin_spins = 增加每次发动回旋斩斩击的次数{ $SP }
hud-skill-sw_interrupt_title = 纳刀术
hud-skill-sw_interrupt = 无视攻击动作的后摇,立刻进行其他动作{ $SP }
hud-skill-axe_double_strike_title = 劈砍
hud-skill-axe_double_strike = 砍倒那些恶棍
hud-skill-axe_double_strike_combo_title = 二连击
hud-skill-axe_double_strike_combo = 解锁第二段攻击{ $SP }
hud-skill-axe_double_strike_damage_title = 热身(伤害)
hud-skill-axe_double_strike_damage = 随着连击数增加,每次击中敌人造成的伤害提升{ $SP }
hud-skill-axe_double_strike_speed_title = 热身(攻击速度)
hud-skill-axe_double_strike_speed = 随着连击数增加,每次击中敌人攻击速度加快{ $SP }
hud-skill-axe_double_strike_regen_title = 热身(耐力回复)
hud-skill-axe_double_strike_regen = 随着连击数增加,每次击中敌人回复更多耐力{ $SP }
hud-skill-axe_spin_title = 旋风斩
hud-skill-axe_spin = 大斧转转乐,绞杀周围目标
hud-skill-axe_infinite_axe_spin_title = 旋转舞者(斧)
hud-skill-axe_infinite_axe_spin = 有耐力的情况下你可以一直这么转下去{ $SP }
hud-skill-axe_spin_damage_title = 伤害提升
hud-skill-axe_spin_damage = 旋风斩造成的伤害提升{ $boost }%{ $SP }
hud-skill-axe_spin_helicopter_title = 直升机
hud-skill-axe_spin_helicopter = 旋风斩发动时你下落速度会减慢一点{ $SP }
hud-skill-axe_spin_speed_title = 龙卷风
hud-skill-axe_spin_speed = 旋风斩旋转的速度加快{ $boost }%{ $SP }
hud-skill-axe_spin_cost_title = 耐力节省
hud-skill-axe_spin_cost = 每段旋风斩需要消耗的耐力减少{ $boost }%{ $SP }
hud-skill-axe_unlock_leap_title = 飞身一击
hud-skill-axe_unlock_leap = 飞身施展强力一劈{ $SP }
hud-skill-axe_leap_damage_title = 伤害提升
hud-skill-axe_leap_damage = 飞身一击造成的伤害提升{ $boost }%{ $SP }
hud-skill-axe_leap_knockback_title = 冲击强化
hud-skill-axe_leap_knockback = 飞身一击击退的效果提高{ $boost }%{ $SP }
hud-skill-axe_leap_cost_title = 耐力节省
hud-skill-axe_leap_cost = 施展飞身一击需要消耗的耐力减少{ $boost }%{ $SP }
hud-skill-axe_leap_distance_title = 奋力一跃
hud-skill-axe_leap_distance = 跳跃距离提升{ $boost }%{ $SP }
hud-skill-mining_title = 挖矿
hud-skill-pick_strike_title = 镐击
hud-skill-pick_strike = 使用你的镐子敲打石头来获得矿物,宝石和经验
hud-skill-pick_strike_speed_title = 敲击速度
hud-skill-pick_strike_speed = 挖矿速度提升{ $SP }
hud-skill-pick_strike_oregain_title = 更多矿物
hud-skill-pick_strike_oregain = 有几率获得额外的矿物 (每级提升 { $boost }%){ $SP }
hud-skill-pick_strike_gemgain_title = 更多宝石
hud-skill-pick_strike_gemgain = 有几率获得额外的宝石 (每级提升 { $boost }%){ $SP }