veloren/voxygen
Ben Wallis 34f580dfaa Introduced loot ownership rules to combat loot stealing by players
* Added `LootOwner` component used to indicate that an `ItemDrop` entity is owned by another entity
* A loot winner is now calculated after EXP allocation using the EXP per entity for weighted chance distribution
* Used existing Inventory Full overitem text to show "Owned by {player} for {seconds}secs" when a pickup fails due to a loot ownership check
* Updated agent code to take into account loot ownership when searching for `ItemDrop` targets to pick up
* Added `loot` ECS system to clear expired loot ownerships
2022-05-28 12:06:49 +00:00
..
anim update toolchain to nightly-2022-04-25 2022-05-03 15:22:28 +02:00
benches Fix warnings 2022-01-23 16:32:25 -05:00
dynlib Move Veloren to 2021 edition 2022-01-26 16:46:40 +02:00
egui Skiing and ice skating 2022-05-27 17:19:52 +00:00
examples (See sharp/lod-history) LOD, shadows, greedy meshing, new lighting, perf 2020-08-20 20:34:59 +02:00
i18n update further dependencies, including strum and get rid of old strum_macro 2022-04-04 16:06:47 +02:00
src Introduced loot ownership rules to combat loot stealing by players 2022-05-28 12:06:49 +00:00
build.rs feat(voxygen): add logo for windows executable 2019-10-02 16:57:08 +02:00
Cargo.toml Update tracy 2022-05-26 00:04:03 -04:00