veloren/voxygen/src/render/renderer
2024-05-18 00:58:54 +02:00
..
binding.rs Renamed tether renderer to rope, fixed tether lengths 2023-10-21 13:51:42 +01:00
drawer.rs Don't include compute in shadow push constant shader stages 2024-02-11 12:29:07 -05:00
locals.rs update toolchain to nightly-2023-09-28 2023-10-05 22:00:48 +02:00
pipeline_creation.rs Make shaderc optimization off by default for now since wgpu currently rejects if fragment shader inputs are optimized out such that they don't match fragment shader outputs 2024-02-21 00:18:06 -05:00
rain_occlusion_map.rs update toolchain to 2024-05-14 2024-05-18 00:58:54 +02:00
screenshot.rs make map_async function slim and handle the other stuff inside the download_and_handle_internal fn which is only called from a seperate thread 2024-02-01 12:05:11 +01:00
shaders.rs Renamed tether renderer to rope, fixed tether lengths 2023-10-21 13:51:42 +01:00
shadow_map.rs update toolchain to 2024-05-14 2024-05-18 00:58:54 +02:00