veloren/world/examples
Christof Petig 6d3ea3172c separate orders by professions and everyone
cleanup and fix
strictly this population growth logic is wrong, but identical to the existing one
standardize on production, remove more dead code
fix example + rustfmt
separate csv logic from tick (intention is to move it into economy)
remove the format call from economy (inactive debugging code)
remove more formatting
rustfmt
small clippy fix
Reduce precision on output
move csv code
move rest of sim2 mod into economy (context)
remove more unused parts
keep things a bit more coherent
remove pub
make more functions and fields private
remove outdated input, fix other, print names, move output to proper abstraction
remove dead code
2022-06-07 18:30:05 +02:00
..
chunk_compression_benchmarks.rs Fix deprecated function use 2022-05-28 23:53:30 +02:00
dungeon_voxel_export.rs Primitive fixes 2022-03-13 03:34:49 +00:00
economy_tree.rs separate orders by professions and everyone 2022-06-07 18:30:05 +02:00
heightmap_visualization.rs Fix deprecated function use 2022-05-28 23:53:30 +02:00
namegen.rs Added dungeon bosses, boss loot, boss arenas 2020-05-15 16:05:50 +01:00
palettes.ron Generate palette info from block statistics, and benchmark how well it compresses. 2021-06-28 22:11:19 -04:00
pricing_csv.rs fix more examples and satisfy code quality checks 2021-12-20 18:09:34 +00:00
settlement_viewer.rs Added site2 worldgen feature 2021-11-01 22:53:38 +00:00
site.rs Fixed clippy warnings and fmt 2021-03-07 14:25:07 +00:00
turb.rs update further crates 2020-12-16 08:56:21 +01:00
view.rs fix more examples and satisfy code quality checks 2021-12-20 18:09:34 +00:00
water.rs Improve water.rs usability 2022-05-06 13:12:11 +01:00
world_block_statistics.rs update a bunch of dependencies, including clap3 2022-04-04 11:43:29 +02:00