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basic_aura.rs
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If roll input remains held, allows you to keep rolling and stay in roll state.
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2021-03-22 18:47:13 -04:00 |
basic_beam.rs
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Added cursed flame attack to mindflayer
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2021-03-27 21:05:03 -04:00 |
basic_block.rs
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Secondary input now fully functional
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2021-03-14 17:26:53 -04:00 |
basic_melee.rs
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If roll input remains held, allows you to keep rolling and stay in roll state.
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2021-03-22 18:47:13 -04:00 |
basic_ranged.rs
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If roll input remains held, allows you to keep rolling and stay in roll state.
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2021-03-22 18:47:13 -04:00 |
basic_summon.rs
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Finally Behavior isn't good enough as a component, Remove it from ECS and include it onto Agent directly
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2021-04-07 22:02:57 +02:00 |
behavior.rs
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Gave mindflayer AI.
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2021-03-27 21:05:06 -04:00 |
blink.rs
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Added summon minions ability to mindflayer
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2021-03-27 21:05:05 -04:00 |
boost.rs
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Switched normalized function to try_normalized
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2021-03-27 19:05:48 -04:00 |
charged_melee.rs
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If roll input remains held, allows you to keep rolling and stay in roll state.
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2021-03-22 18:47:13 -04:00 |
charged_ranged.rs
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If roll input remains held, allows you to keep rolling and stay in roll state.
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2021-03-22 18:47:13 -04:00 |
climb.rs
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move climbing skill adjustment into climb module
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2021-03-21 00:22:04 +01:00 |
combo_melee.rs
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Outcome for block destruction, take select_pos from ControllerInputs
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2021-03-21 20:10:05 +00:00 |
dance.rs
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If roll input remains held, allows you to keep rolling and stay in roll state.
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2021-03-22 18:47:13 -04:00 |
dash_melee.rs
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Outcome for block destruction, take select_pos from ControllerInputs
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2021-03-21 20:10:05 +00:00 |
equipping.rs
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If roll input remains held, allows you to keep rolling and stay in roll state.
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2021-03-22 18:47:13 -04:00 |
glide_wield.rs
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If roll input remains held, allows you to keep rolling and stay in roll state.
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2021-03-22 18:47:13 -04:00 |
glide.rs
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Removed unnecessary matrix mul
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2021-03-14 23:17:29 -04:00 |
healing_beam.rs
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Added cursed flame attack to mindflayer
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2021-03-27 21:05:03 -04:00 |
idle.rs
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If roll input remains held, allows you to keep rolling and stay in roll state.
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2021-03-22 18:47:13 -04:00 |
leap_melee.rs
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If roll input remains held, allows you to keep rolling and stay in roll state.
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2021-03-22 18:47:13 -04:00 |
mod.rs
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Added summon minions ability to mindflayer
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2021-03-27 21:05:05 -04:00 |
repeater_ranged.rs
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If roll input remains held, allows you to keep rolling and stay in roll state.
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2021-03-22 18:47:13 -04:00 |
roll.rs
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If roll input remains held, allows you to keep rolling and stay in roll state.
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2021-03-22 18:47:13 -04:00 |
shockwave.rs
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Wielding now works again
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2021-03-14 17:26:55 -04:00 |
sit.rs
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If roll input remains held, allows you to keep rolling and stay in roll state.
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2021-03-22 18:47:13 -04:00 |
sneak.rs
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If roll input remains held, allows you to keep rolling and stay in roll state.
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2021-03-22 18:47:13 -04:00 |
spin_melee.rs
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Mindflayer balance tweaks.
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2021-03-29 10:44:46 -04:00 |
stunned.rs
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Address some comments
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2021-01-28 17:31:05 -08:00 |
talk.rs
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Item use is now goes through a control action rather than a control event.
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2021-03-01 20:51:08 -05:00 |
utils.rs
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You can now roll without a weapon equipped.
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2021-04-13 20:18:58 -04:00 |
wielding.rs
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Wielding now works again
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2021-03-14 17:26:55 -04:00 |