.. |
arthropod
|
plant creatures
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2023-06-03 13:59:52 +00:00 |
biped_large
|
Frost gigas tweaks
|
2023-10-08 11:35:01 +00:00 |
biped_small
|
more animation
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2023-08-06 21:39:38 +02:00 |
bird_large
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Improved running animation of several skeletons
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2023-10-13 14:07:49 +01:00 |
bird_medium
|
Improved running animation of several skeletons
|
2023-10-13 14:07:49 +01:00 |
character
|
Much improved strafing
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2023-10-13 17:11:01 +01:00 |
dragon
|
Creature viewpoint
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2022-11-30 16:51:02 +01:00 |
fish_medium
|
Creature viewpoint
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2022-11-30 16:51:02 +01:00 |
fish_small
|
Creature viewpoint
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2022-11-30 16:51:02 +01:00 |
fixture
|
Creature viewpoint
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2022-11-30 16:51:02 +01:00 |
golem
|
cargo clippy after toolchain-update
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2023-10-05 22:00:49 +02:00 |
item_drop
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Add glow to dropped lanterns
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2023-01-23 16:13:43 +00:00 |
object
|
Dungeon rework initial patch
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2023-07-09 20:03:09 +00:00 |
quadruped_low
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cargo clippy after toolchain-update
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2023-10-05 22:00:49 +02:00 |
quadruped_medium
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Revert quadmed change
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2023-10-13 18:56:18 +01:00 |
quadruped_small
|
plant creatures
|
2023-06-03 13:59:52 +00:00 |
ship
|
Better orientation, axels
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2023-05-25 00:28:35 +01:00 |
theropod
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Improved running animation of several skeletons
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2023-10-13 14:07:49 +01:00 |
lib.rs
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Cleaned up and documented voxel collider code
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2023-05-25 00:25:28 +01:00 |
vek.rs
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Switched back to simd repr
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2021-03-07 14:25:02 +00:00 |