mirror of
https://gitlab.com/veloren/veloren.git
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86 lines
2.3 KiB
Rust
86 lines
2.3 KiB
Rust
use crate::{make_case_elim, make_proj_elim};
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use rand::{seq::SliceRandom, thread_rng};
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use serde::{Deserialize, Serialize};
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make_proj_elim!(
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body,
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#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
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pub struct Body {
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pub species: Species,
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pub body_type: BodyType,
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}
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);
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impl Body {
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pub fn random() -> Self {
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let mut rng = thread_rng();
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let species = *(&ALL_SPECIES).choose(&mut rng).unwrap();
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Self::random_with(&mut rng, &species)
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}
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#[inline]
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pub fn random_with(rng: &mut impl rand::Rng, &species: &Species) -> Self {
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let body_type = *(&ALL_BODY_TYPES).choose(rng).unwrap();
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Self { species, body_type }
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}
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}
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impl From<Body> for super::Body {
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fn from(body: Body) -> Self { super::Body::Golem(body) }
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}
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make_case_elim!(
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species,
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#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
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#[repr(u32)]
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pub enum Species {
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StoneGolem = 0,
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Treant = 1,
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ClayGolem = 2,
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}
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);
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/// Data representing per-species generic data.
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///
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/// NOTE: Deliberately don't (yet?) implement serialize.
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#[derive(Clone, Debug, Deserialize)]
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pub struct AllSpecies<SpeciesMeta> {
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pub stonegolem: SpeciesMeta,
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pub treant: SpeciesMeta,
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pub claygolem: SpeciesMeta,
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}
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impl<'a, SpeciesMeta> core::ops::Index<&'a Species> for AllSpecies<SpeciesMeta> {
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type Output = SpeciesMeta;
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#[inline]
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fn index(&self, &index: &'a Species) -> &Self::Output {
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match index {
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Species::StoneGolem => &self.stonegolem,
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Species::Treant => &self.treant,
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Species::ClayGolem => &self.claygolem,
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}
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}
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}
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pub const ALL_SPECIES: [Species; 3] = [Species::StoneGolem, Species::Treant, Species::ClayGolem];
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impl<'a, SpeciesMeta: 'a> IntoIterator for &'a AllSpecies<SpeciesMeta> {
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type IntoIter = std::iter::Copied<std::slice::Iter<'static, Self::Item>>;
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type Item = Species;
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fn into_iter(self) -> Self::IntoIter { ALL_SPECIES.iter().copied() }
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}
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make_case_elim!(
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body_type,
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#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
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#[repr(u32)]
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pub enum BodyType {
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Female = 0,
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Male = 1,
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}
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);
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pub const ALL_BODY_TYPES: [BodyType; 2] = [BodyType::Female, BodyType::Male];
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