veloren/common/src
2020-04-23 18:19:41 +01:00
..
assets Find assets by using other environment variables 2020-04-12 20:25:29 +03:00
comp Made agents cleverer 2020-04-23 18:19:41 +01:00
figure Flip models for hands, shoulders, and feet of humanoids 2020-03-21 18:48:21 -04:00
msg Input handling changes 2020-03-25 01:38:37 -04:00
net fix: connect to LOCALHOST address in tests 2020-03-27 10:50:45 +00:00
states fmt 2020-04-01 11:52:44 -04:00
sync Delete Vel and Ori on the client when they are removed on the server 2020-03-18 17:01:51 -04:00
sys adjusted run animation to allow villager walking 2020-04-23 18:19:41 +01:00
terrain Added windows to buildings and scarecrows 2020-04-23 18:19:41 +01:00
util Create Dir type for better enforcement of non NaN, normalized representations of directions 2020-03-27 22:02:07 -04:00
volumes apply new rustfmt - touching alot of files 2020-02-01 21:39:39 +01:00
astar.rs Add more crops 2020-04-23 18:19:41 +01:00
clock.rs apply new rustfmt - touching alot of files 2020-02-01 21:39:39 +01:00
effect.rs refactor: create_projectile doesn't take a light 2019-10-17 20:59:36 +00:00
event.rs Remove unused KnockUp LocalEvent (use ApplyForce) 2020-04-01 07:30:06 -07:00
generation.rs adjusted run animation to allow villager walking 2020-04-23 18:19:41 +01:00
hierarchical.rs Added test world, friendly NPC pathfinding 2020-01-26 12:52:07 +00:00
lib.rs Add more crops 2020-04-23 18:19:41 +01:00
npc.rs Allow spawning individual species with /spawn. 2020-02-14 03:12:37 +01:00
path.rs Made civsim paths visible in-game 2020-04-23 18:19:41 +01:00
ray.rs apply new rustfmt - touching alot of files 2020-02-01 21:39:39 +01:00
region.rs apply new rustfmt - touching alot of files 2020-02-01 21:39:39 +01:00
spiral.rs Initial settlement generation work 2020-04-23 18:19:40 +01:00
state.rs Remove unused KnockUp LocalEvent (use ApplyForce) 2020-04-01 07:30:06 -07:00
store.rs turnip and window blocks 2020-04-23 18:19:41 +01:00
vol.rs apply new rustfmt - touching alot of files 2020-02-01 21:39:39 +01:00