veloren/assets/common/abilities
2021-02-27 01:42:47 -05:00
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axe speedier weapons initial testing 2021-02-27 01:42:45 -05:00
bow Converted combat states and other semi-combat-related to use float-values instead of integers to prevent more casts 2021-02-05 01:39:12 +00:00
bowsimple BL improvements, various fixes 2021-02-27 01:42:45 -05:00
dagger Converted combat states and other semi-combat-related to use float-values instead of integers to prevent more casts 2021-02-05 01:39:12 +00:00
debug Converted combat states and other semi-combat-related to use float-values instead of integers to prevent more casts 2021-02-05 01:39:12 +00:00
empty Converted combat states and other semi-combat-related to use float-values instead of integers to prevent more casts 2021-02-05 01:39:12 +00:00
farming Converted combat states and other semi-combat-related to use float-values instead of integers to prevent more casts 2021-02-05 01:39:12 +00:00
hammer speedier weapons initial testing 2021-02-27 01:42:45 -05:00
hammersimple theropod retrofit, some more moves 2021-02-27 01:42:46 -05:00
sceptre Object animation 2021-02-21 19:17:44 +01:00
shield Converted combat states and other semi-combat-related to use float-values instead of integers to prevent more casts 2021-02-05 01:39:12 +00:00
spear initial balance 2021-02-27 01:42:47 -05:00
staff Fixed particles. 2021-02-27 01:42:46 -05:00
staffsimple BL improvements, various fixes 2021-02-27 01:42:45 -05:00
sword speedier weapons initial testing 2021-02-27 01:42:45 -05:00
swordsimple initial balance 2021-02-27 01:42:47 -05:00
unique Adds 3 new npcs, tusk ram new design 2021-02-27 01:42:46 -05:00
weapon_ability_manifest.ron rebase, yeti in dungeon 2021-02-27 01:42:47 -05:00