mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
67 lines
2.7 KiB
Rust
67 lines
2.7 KiB
Rust
/// WARNING: Localization files shall be saved in UTF-8 format without BOM
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/// Localization for netherlands Dutch
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(
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string_map: {
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"gameinput.primary": "Gewone aanval",
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"gameinput.secondary": "Alternatieve Aanval/Block/Mikken",
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"gameinput.slot1": "Hotbar Slot 1",
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"gameinput.slot2": "Hotbar Slot 2",
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"gameinput.slot3": "Hotbar Slot 3",
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"gameinput.slot4": "Hotbar Slot 4",
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"gameinput.slot5": "Hotbar Slot 5",
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"gameinput.slot6": "Hotbar Slot 6",
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"gameinput.slot7": "Hotbar Slot 7",
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"gameinput.slot8": "Hotbar Slot 8",
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"gameinput.slot9": "Hotbar Slot 9",
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"gameinput.slot10": "Hotbar Slot 10",
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"gameinput.swaploadout": "Uitrusting Wisselen",
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"gameinput.togglecursor": "Cursor Aan/Uit",
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"gameinput.help": "Help Venster Aan/Uit",
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"gameinput.toggleinterface": "Interface Aan/Uit",
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"gameinput.toggledebug": "FPS en Debug Info Aan/Uit",
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"gameinput.screenshot": "Screenshot maken",
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"gameinput.toggleingameui": "Naamplaatjes Aan/Uit",
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"gameinput.fullscreen": "Volledig Scherm Aan/Uit",
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"gameinput.moveforward": "Voorwaards Bewegen",
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"gameinput.moveleft": "Links Bewegen",
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"gameinput.moveright": "Rechts Bewegen",
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"gameinput.moveback": "Achteruit Bewegen",
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"gameinput.jump": "Springen",
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"gameinput.glide": "Deltavlieger",
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"gameinput.roll": "Rollen",
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"gameinput.climb": "Klimmen",
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"gameinput.climbdown": "Naar Beneden Klimmen",
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"gameinput.wallleap": "Muursprong",
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"gameinput.togglelantern": "Lantaarn Aan/Uit",
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"gameinput.mount": "Berijden",
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"gameinput.chat": "Chat",
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"gameinput.command": "Commando",
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"gameinput.escape": "Sluiten",
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"gameinput.map": "Kaart",
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"gameinput.bag": "Rugzak",
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"gameinput.social": "Sociaal",
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"gameinput.sit": "Zit",
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"gameinput.spellbook": "Spreuken",
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"gameinput.settings": "Instellingen",
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"gameinput.respawn": "Respawn",
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"gameinput.charge": "Opladen",
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"gameinput.togglewield": "Wapen Vastnemen/Wegsteken",
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"gameinput.interact": "Gebruik",
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"gameinput.freelook": "Vrije Camera",
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"gameinput.autowalk": "Automatisch Wandelen",
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"gameinput.dance": "Dans",
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"gameinput.select": "Selecteer Entiteit",
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"gameinput.acceptgroupinvite": "Accepteer Groepsuitnodiging",
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"gameinput.declinegroupinvite": "Wijs Groepsuitnodiging Af",
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"gameinput.crafting": "Fabriceermenu",
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"gameinput.sneak": "Sluipen",
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"gameinput.swimdown": "Naar Beneden Zwemmen",
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"gameinput.swimup": "Naar Boven Zwemmen",
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},
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vector_map: {
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}
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)
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