veloren/assets/common/items
BottledByte dc91209a7b Removed fine-grained Item enums and replaced them with Strings
This change allows to introduce new weapons and pair them
with graphical assets without need to recompile.
2020-08-02 01:21:32 +00:00
..
armor Armor fixes 2020-07-25 23:57:04 +00:00
boss_drops Allows for weapons to have different stats. Seperates healing staff out from staffs into its own weapon type: sceptre. Splits bow weapon type into shortbow and longbow. 2020-08-01 20:08:30 +00:00
consumable Allows for weapons to have different stats. Seperates healing staff out from staffs into its own weapon type: sceptre. Splits bow weapon type into shortbow and longbow. 2020-08-01 20:08:30 +00:00
crafting_ing Crafting 2020-07-14 20:11:39 +00:00
crafting_tools Crafting 2020-07-14 20:11:39 +00:00
debug Removed fine-grained Item enums and replaced them with Strings 2020-08-02 01:21:32 +00:00
flowers Fixed Flowers and Grass items 2020-03-28 14:13:55 -05:00
food Allows for weapons to have different stats. Seperates healing staff out from staffs into its own weapon type: sceptre. Splits bow weapon type into shortbow and longbow. 2020-08-01 20:08:30 +00:00
grasses Fixed Flowers and Grass items 2020-03-28 14:13:55 -05:00
lantern Equipped lanterns now provide an illumination effect. 2020-05-04 15:15:31 +00:00
ore Crafting 2020-07-14 20:11:39 +00:00
testing Added protection stat to admin armor hidden in debug folder. Removed blue cultist armor set from drop table as it is an admin set. 2020-07-18 00:05:28 +00:00
utility Crafting 2020-07-14 20:11:39 +00:00
weapons Removed fine-grained Item enums and replaced them with Strings 2020-08-02 01:21:32 +00:00