veloren/assets/common/entity/village/guard.ron
2021-09-27 15:09:22 +03:00

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482 B
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EntityConfig (
name: Name("Guard"),
body: RandomWith("humanoid"),
alignment: Alignment(Npc),
loot: LootTable("common.loot_tables.creature.humanoid"),
hands: TwoHanded(Choice([
(1.0, Some(Item("common.items.weapons.sword.cobalt-0"))),
(2.0, Some(Item("common.items.weapons.bow.metal-2"))),
(1.0, Some(Item("common.items.weapons.axe.cobalt_axe-0"))),
])),
meta: [
SkillSetAsset("common.skillset.village.guard"),
],
)