veloren/common/src
2021-05-07 17:03:45 +00:00
..
bin Removed all rng matches in code to determine loot tables, and moved to loot tables specific for each sprite, creature, or dungeon. 2021-04-02 23:24:55 -04:00
comp Snowram/craft mats 2021-05-07 17:03:45 +00:00
figure refactor Cell back to 4 byte size 2021-04-01 17:38:10 +02:00
states Add DamageKind, and make piercing damage partially ignore damage resistence. 2021-05-06 17:39:06 -04:00
terrain Town music 2021-04-28 05:07:59 +00:00
util Revert "Merge branch 'revert-b10718c5' into 'master'" 2021-04-21 17:10:13 +00:00
volumes update toolchain to nightly-2021-03-22 2021-03-22 16:41:04 +01:00
assets.rs Add option to load English string as fallback if string missing 2021-04-24 14:39:35 +00:00
astar.rs Updated changelog, cleaned up warnings, minor fixes 2020-08-12 21:16:11 +01:00
cached_spatial_grid.rs Revert "Merge branch 'revert-b10718c5' into 'master'" 2021-04-21 17:10:13 +00:00
character.rs Remove panics and unwraps, part 1. 2021-04-10 10:03:21 +02:00
clock.rs Move Specs code to own common_ecs create, put tracy and macros into common_base 2021-03-09 00:54:01 +01:00
cmd.rs Made buff commands exhaustive 2021-05-04 09:54:28 -04:00
combat.rs Add DamageKind, and make piercing damage partially ignore damage resistence. 2021-05-06 17:39:06 -04:00
consts.rs use a constant for recommended_threads 2021-05-05 14:35:06 +02:00
depot.rs Remove panics and unwraps, part 1. 2021-04-10 10:03:21 +02:00
effect.rs Poise stats 2021-01-28 17:22:35 -08:00
event.rs instead of manually trying to sync disconnect metrics we now pass a Reason to the handle_disconnect. 2021-05-06 11:43:10 +02:00
explosion.rs initial balance 2021-02-27 01:42:47 -05:00
generation.rs Swaps bird_small skeleton to a new bird_large 2021-04-25 02:14:49 +02:00
grid.rs Fixed incorrect grid check 2020-12-05 18:30:07 +00:00
hierarchical.rs Convert all other veloren crates to use tracing 2020-06-21 23:19:41 +08:00
lib.rs Add DamageKind, and make piercing damage partially ignore damage resistence. 2021-05-06 17:39:06 -04:00
lottery.rs Handled error in setting stack size for item quantity in lottery. 2021-04-03 11:37:57 -04:00
npc.rs Swaps bird_small skeleton to a new bird_large 2021-04-25 02:14:49 +02:00
outcome.rs Added sfx. Addressed comments. 2021-05-04 08:45:12 -04:00
path.rs Move Specs code to own common_ecs create, put tracy and macros into common_base 2021-03-09 00:54:01 +01:00
ray.rs Add tracy entity count plot, span tweaks 2021-03-13 02:59:58 -05:00
recipe.rs Removed ability set as field on items. 2021-05-01 09:25:49 -04:00
region.rs Remove panics and unwraps, part 1. 2021-04-10 10:03:21 +02:00
resources.rs (Wiring) OnDeath 2021-05-05 19:08:18 +02:00
rtsim.rs Implement a basic dialogue system 2021-03-29 14:47:42 +00:00
skillset_builder.rs Unlock dodge roll iframes and staff explosion by default. 2021-04-18 16:16:06 -04:00
slowjob.rs harden slowjob code 2021-03-21 18:45:23 +01:00
spiral.rs Fmt and clippy lints fixes 2020-08-12 21:16:14 +01:00
store.rs Use older version of Store and introduce Depot 2021-03-25 07:41:53 -06:00
time.rs Day period dependant wildlife spawns 2021-04-25 02:14:51 +02:00
trade.rs Allow fast stacking into and out of a trade with {ctrl,shift} click. 2021-03-30 18:39:10 -04:00
typed.rs update toolchain to nightly-2021-03-22 2021-03-22 16:41:04 +01:00
uid.rs update toolchain to nightly-2021-03-22 2021-03-22 16:41:04 +01:00
vol.rs fix clippy after toolchain update 2020-10-26 22:30:51 +01:00