veloren/assets/voxygen/voxel/weapon
Monty Marz c9438c0947 Fixes
Fix Cave NPCs only spawning very deep inside caves

Increase twig density

Adjust armour values and ingredients for starter sword

fix healing rod using the wrong model

Hung up the lianas again
2020-08-22 23:37:45 +00:00
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axe Allows for weapons to have different stats. Seperates healing staff out from staffs into its own weapon type: sceptre. Splits bow weapon type into shortbow and longbow. 2020-08-01 20:08:30 +00:00
bow craftable starting set 2020-08-21 19:36:21 +02:00
dagger Added ability to use 2 x 1h weapons or shields 2020-07-01 17:51:06 +08:00
hammer UI fixes, assets update 2020-08-12 18:10:18 +00:00
projectile UI fixes, assets update 2020-08-12 18:10:18 +00:00
shield Added ability to use 2 x 1h weapons or shields 2020-07-01 17:51:06 +08:00
staff Fixes 2020-08-22 23:37:45 +00:00
sword Fixes 2020-08-22 23:37:45 +00:00
tool Added 36 Swords 2020-05-29 18:23:00 +00:00
debug_wand-0.vox optimization and tails 2020-06-01 00:33:24 +00:00
debug_wand-1.vox optimization and tails 2020-06-01 00:33:24 +00:00
debug_wand.vox optimization and tails 2020-06-01 00:33:24 +00:00